Commit History

Autor SHA1 Mensaxe Data
  JeffR ed36cf2c5c Changes for BaseUI Update %!s(int64=3) %!d(string=hai) anos
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod %!s(int64=7) %!d(string=hai) anos
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
  Azaezel 1ee127b753 more unused variable cleanups %!s(int64=8) %!d(string=hai) anos
  rextimmy 41e5caf22b Direct3D11 Engine/source changes %!s(int64=9) %!d(string=hai) anos
  Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813 %!s(int64=10) %!d(string=hai) anos
  Areloch 11398bb04e Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  Areloch 2002d74b78 Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. %!s(int64=10) %!d(string=hai) anos
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos