JeffR
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ed36cf2c5c
Changes for BaseUI Update
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3 年之前 |
Lukas Joergensen
|
76908eae3c
Eliminate DefineConsoleMethod
|
7 年之前 |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 年之前 |
Azaezel
|
1ee127b753
more unused variable cleanups
|
8 年之前 |
rextimmy
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 年之前 |
Daniel Buckmaster
|
4f2f1ca4e1
Merge pull request #1356 from Areloch/PVS_Cleanup_813
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10 年之前 |
Areloch
|
11398bb04e
Issue found with PVS-Studio:
|
10 年之前 |
Areloch
|
2002d74b78
Issue found with PVS-Studio:
|
10 年之前 |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
10 年之前 |
bank
|
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
|
11 年之前 |
DavidWyand-GG
|
4b1334db9f
Removed hard coded directory paths
|
12 年之前 |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |