Commit History

作者 SHA1 備註 提交日期
  JeffR ed36cf2c5c Changes for BaseUI Update 3 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  Azaezel 1ee127b753 more unused variable cleanups 8 年之前
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 年之前
  Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813 10 年之前
  Areloch 11398bb04e Issue found with PVS-Studio: 10 年之前
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 年之前
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 10 年之前
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 年之前
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths 12 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前