提交历史

作者 SHA1 备注 提交日期
  OTHGMars 46b0aee637 NavMesh loading from zip file. 4 年之前
  AzaezelX a46bf3d7e5 uninitialized variables-navigation 5 年之前
  Azaezel f00323c5b9 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 年之前
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 年之前
  Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 7 年之前
  Azaezel d0e47ee1ee davmesh debug draw membervar cleanup 7 年之前
  Azaezel 83aa47da1a profiling blocks for navmesh subsystem analysis 8 年之前
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 年之前
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 年之前
  Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 8 年之前
  Francisco Montañés García 87fb2d827b I's not working because onNavMeshUpdate string comparation will never succeed. 8 年之前
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 8 年之前
  Francisco Montañés García 800b7d1fd4 Write Links only when mLinkIDs.size() > 0 9 年之前
  Azaezel 6a5820d3a2 navmesh file load error-fix 9 年之前
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 年之前
  Azaezel 554a871df9 Merge branch 'development' into navMess2 9 年之前
  Azaezel 612d932372 Revert "Update navMesh.cpp" 9 年之前
  Anis f3ff199554 Update navMesh.cpp 9 年之前
  Azaezel f06db00255 dynamic_cast check for regeneration for paranoias sake + an alias method. 9 年之前
  Azaezel 45055f8f3e formatting 9 年之前
  Azaezel e63c0a78a3 NavMeshUpdateAll leak suppression (not 100% preventative) 9 年之前
  Azaezel b0b39b5f83 mDirtyTiles changed from std::queue to a vector 9 年之前
  Areloch 527c3790d6 Issue found with PVS-Studio: 10 年之前
  Areloch 11398bb04e Issue found with PVS-Studio: 10 年之前
  Ben Payne b721288d6b Use the wonderful empty() member instead of abusing size() 10 年之前
  Daniel Buckmaster 0d1f1aeeb9 Base navmesh size 1x1x1. 10 年之前
  Daniel Buckmaster cb047bd7f0 Rename all instances of Walkabout. 10 年之前
  Daniel Buckmaster 199d98d096 Made navmesh links render over the top of the mesh. 10 年之前
  Daniel Buckmaster 86a9417cfd Removed another demo block. 10 年之前
  Daniel Buckmaster f42e12940c Navmesh load/save now uses builtin file abstraction. 10 年之前