提交历史

作者 SHA1 备注 提交日期
  AzaezelX f4e6060b52 pathshape cleanups and callbacks 3 年之前
  Areloch 8781f2ab55 Add getScriptPath console function to GUIAsset 3 年之前
  AzaezelX 1afd1996fe sceneobject mountchain enable/disable collision aug 4 年之前
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases 4 年之前
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 4 年之前
  AzaezelX 9c71d5eace Merge branch 'Preview4_0' into alpha40_HiddenHugs 5 年之前
  AzaezelX bf50af7954 show/hide children automagically for simgroups via inspector 5 年之前
  Areloch 954743f55c Merge branch 'alpha40_pathshape' of https://github.com/Azaezel/Torque3D into Preview4_0 5 年之前
  Areloch a7b7f755a3 Merge pull request #144 from Azaezel/alpha40_editedCallback 5 年之前
  AzaezelX d872d84b9f adds an onInspectPostApply(%objectInsatnceID) callback triggered any time the inspector is impacted (so moving things, scaling them, or otherwise altering variables on a given instance via editor) 5 年之前
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. 5 年之前
  Areloch d840d52038 Added asset import logging 5 年之前
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 年之前
  Areloch c622cfcb6b Modification of #2145 6 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Lukas Joergensen 2bd43efcb9 Fix minor errors in console function definitions 7 年之前
  Areloch d6ccaa7fe8 Corrected documentation. 7 年之前
  Areloch bdac9286ee Enables setting the forward vector of a Scene Object 7 年之前
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 年之前
  OTHGMars 172e62a8f1 Mount Process Order Fix 2 11 年之前
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 年之前
  Nathan Bowhay 50f875a2f5 Fixed bug with comparison cases of getRenderEnabled 10 年之前
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 年之前
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. 10 年之前
  Vincent Gee 578c4e8f4f Removed Tabs, added check on connection 10 年之前
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. 10 年之前
  Daniel Buckmaster 19f91fee2b Added a setPosition function. 10 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前