Robert MacGregor
|
bd3a990140
* BugFix: Correct the 'gotoWebPage' function not using the VFS.
|
3 years ago |
AzaezelX
|
d883575d0f
fix compilation flaws
|
3 years ago |
JeffR
|
1496ffac6e
Adds a systemCommand console utility function, which invokes the standard system() function call, and also has an optional callback return parameter.
|
3 years ago |
JeffR
|
fda722e355
Updates asset importer and project importer to output to separate log files into tools/logs
|
3 years ago |
Jeff Hutchinson
|
4293aef858
This one slipped through - nextToken can't use local variable for its token variable. This was stated as one of the breaking changes in the origional PR.
|
3 years ago |
Jeff Hutchinson
|
27a4868b6e
Fix buffer corruption.
|
3 years ago |
Jeff Hutchinson
|
9448256422
Fix console garbage error when evaluating strings.
|
3 years ago |
Areloch
|
48e994f7bd
Shift file handling in importer to a standardized function
|
4 years ago |
AzaezelX
|
594c4f65c7
bad constructor usage! bad! GCC no like!
|
4 years ago |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 years ago |
Lukas Aldershaab
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
4 years ago |
rextimmy
|
5a933c00d3
Removed old fixed function code from GFX.
|
4 years ago |
Lukas Aldershaab
|
55f459cf2d
Add missing call to CInterface::IsMethod
|
4 years ago |
Lukas Aldershaab
|
197a62f6ea
Convert dStrcmp to String::compare for more cases
|
4 years ago |
Lukas Aldershaab
|
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
4 years ago |
Areloch
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
6 years ago |
Lukas Joergensen
|
7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
|
7 years ago |
Lukas Joergensen
|
2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
|
7 years ago |
Lukas Joergensen
|
e718841467
Eliminate DefineConsoleFunction
|
7 years ago |
Azaezel
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 years ago |
Azaezel
|
9b8c950701
console membervar cleanup
|
7 years ago |
Glenn Smith
|
47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
|
7 years ago |
Glenn Smith
|
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
|
7 years ago |
Glenn Smith
|
7769da9434
Use strncat instead of strcat to prevent some buffer overflows
|
7 years ago |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 years ago |
Phillip Khandeliants
|
959701208b
Fixed V547: Bad C-string comparsion
|
8 years ago |
Thomas "elfprince13" Dickerson
|
849a1c1eb1
merged numerous changes from upstream
|
8 years ago |
Thomas "elfprince13" Dickerson
|
45ae5e71cb
fixed lots of tabs and space
|
8 years ago |
Areloch
|
170cdadf60
Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path.
|
8 years ago |
Areloch
|
255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
|
9 years ago |