AzaezelX
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d23ee397e6
adds wetness
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2 anos atrás |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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4 anos atrás |
Areloch
|
66cc6fb9d1
Removes current implement of shadow caching
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5 anos atrás |
Areloch
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dd3422b5a2
Added ability to pass ints to post effect shader consts
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6 anos atrás |
Areloch
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 anos atrás |
Areloch
|
2abdef7459
Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights)
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6 anos atrás |
Areloch
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b19a4b22c8
Implementation of reflection and skylight probes.
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6 anos atrás |
Areloch
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9a5700addc
Handler binding on a scene level working
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7 anos atrás |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 anos atrás |
Azaezel
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2753f562e8
shadow caching
|
9 anos atrás |
LuisAntonRebollo
|
1f8dc19fbe
Fix non OpenGL builds with old projects.
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10 anos atrás |
Azaezel
|
c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 anos atrás |
LuisAntonRebollo
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03ffa1ddd3
Merge pull request #925 from BeamNG/shaderdata_samplernames
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10 anos atrás |
LuisAntonRebollo
|
1ac8fab884
Changes for get necesary sampler names for OpenGL shaders.
|
10 anos atrás |
LuisAntonRebollo
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33742599b3
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
|
11 anos atrás |
DavidWyand-GG
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4a11d54609
Partial revert of changes from Pull #125
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12 anos atrás |
DavidWyand-GG
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0047842b33
Fix for Issue #124 for CustomMaterial Refraction
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12 anos atrás |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |