AzaezelX
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f4e6060b52
pathshape cleanups and callbacks
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преди 3 години |
Areloch
|
0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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преди 4 години |
AzaezelX
|
f7f8faf47e
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
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преди 5 години |
Areloch
|
9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
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преди 6 години |
Azaezel
|
2369645a5a
simset::objectList to simset::mObjectList
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преди 7 години |
Azaezel
|
1f6e66a1d7
directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use.
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преди 8 години |
Azaezel
|
c5fa0557b5
garbage char in string
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преди 8 години |
rextimmy
|
41e5caf22b
Direct3D11 Engine/source changes
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преди 9 години |
bank
|
62006e8b3c
Remove unneeded double-initialization of the vars.
|
преди 10 години |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
преди 13 години |