Commit History

Author SHA1 Message Date
  AzaezelX 5682bafb29 kills off that second buffer in terrain rendering when in forward mode 4 years ago
  Lukas Aldershaab 3c8d07a03e Cleanup and fixes 4 years ago
  Lukas Aldershaab 4f472bf402 New terrain blending 4 years ago
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render 4 years ago
  AzaezelX 0c7811bd1a shift pbrconfig to ORM 5 years ago
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 years ago
  Azaezel 196b214eae engine: 9 years ago
  Azaezel ce2964d2d0 diffuse/albedo texture linearization 9 years ago
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago