Histórico de commits

Autor SHA1 Mensagem Data
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 anos atrás
  Areloch 3f676e0966 Adds sorting to the settings class so when it saves out to file, it puts them in alphabetical order which keeps things consistent. 5 anos atrás
  Areloch dd3422b5a2 Added ability to pass ints to post effect shader consts 6 anos atrás
  Lukas Joergensen 0fff33869c Eliminate unnecessary uses of ConsoleMethod 7 anos atrás
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 anos atrás
  Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 10 anos atrás
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 10 anos atrás
  Vincent Gee 9907c4592e Fixed bad string compares and simdictionary 11 anos atrás
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anos atrás
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 anos atrás
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 anos atrás
  Andy Maloney 396a7064dc Minor cleanups 11 anos atrás
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 anos atrás
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anos atrás