Areloch 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages преди 5 години
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp преди 6 години
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space преди 6 години
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice преди 7 години
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. преди 9 години
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) преди 9 години
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl преди 9 години
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: преди 10 години
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) преди 9 години
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiConsole.cpp 8a7c09c8fe Clean up redundant variables преди 7 години
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. преди 7 години
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp преди 10 години
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess преди 7 години
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiGameListMenuCtrl.cpp 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages преди 5 години
guiGameListMenuCtrl.h 3b47d41da2 Majority of options menu integration completed преди 5 години
guiGameListOptionsCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface преди 5 години
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface преди 5 години
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size преди 7 години
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 преди 8 години
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls преди 11 години
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes преди 13 години
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod преди 7 години
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiPopUpCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiPopUpCtrlEx.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only преди 6 години
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() преди 9 години
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTextEditCtrl.cpp 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. преди 5 години
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. преди 5 години
guiTextEditSliderBitmapCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui преди 5 години
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface преди 5 години
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface преди 5 години
guiTreeViewCtrl.cpp f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path преди 6 години
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration преди 6 години