| .. |
|
T3D
|
111f0c840d
probe capture cleanups pt1
|
пре 3 година |
|
Verve
|
305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
|
пре 3 година |
|
afx
|
305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
|
пре 3 година |
|
app
|
d56227fccd
Update TORQUE_GAME_ENGINE_VERSION_STRING version number 4.0.0
|
пре 3 година |
|
assets
|
305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
|
пре 3 година |
|
cinterface
|
35b33f1864
various fixes and memory corruption bug.
|
пре 4 година |
|
collision
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
пре 4 година |
|
console
|
2b8f9e3999
Merge https://github.com/TorqueGameEngines/Torque3D into feature-vfs-security
|
пре 3 година |
|
core
|
dbf60a95a2
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
|
пре 3 година |
|
environment
|
66820fee90
let me underscore this is painfully incorrect and we'll want to revisit it when we have more time, but... this seems to fix mangled decal and decalroad rendering
|
пре 3 година |
|
forest
|
bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
|
пре 3 година |
|
gfx
|
39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
|
пре 3 година |
|
gui
|
ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
|
пре 3 година |
|
i18n
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
пре 5 година |
|
lighting
|
d24df92a8b
Revert "provide a new levelinfo. fallbackAmbient value for scenes with no global light source"
|
пре 3 година |
|
main
|
488fba16c1
requested revision: use dword just in case of compiler shenanigans
|
пре 8 година |
|
materials
|
f4cc0e8151
default translucency for PBR authoring tools generally assume premul, not lerpalpha nowadays
|
пре 3 година |
|
math
|
c687c0d23a
* BugFix: Remove unused 3DNow! extensions and broken SSE extensions.
|
пре 3 година |
|
module
|
755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
|
пре 4 година |
|
navigation
|
305e4851e0
Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock
|
пре 3 година |
|
persistence
|
161ffc62fe
Merge branch 'Preview4_0' into feature-vfs-security
|
пре 3 година |
|
platform
|
35b348f93c
* Adjustment: Change Platform::makeFullPathName to use "game:/" as cwd if none is specified.
|
пре 3 година |
|
platformMac
|
3be4f5983e
* Cleanup: Remove mInstallLibrary_Vec from platformMac.
|
пре 3 година |
|
platformPOSIX
|
161ffc62fe
Merge branch 'Preview4_0' into feature-vfs-security
|
пре 3 година |
|
platformSDL
|
d5d846f311
* BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp.
|
пре 3 година |
|
platformWin32
|
dbf60a95a2
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
|
пре 3 година |
|
platformX11
|
247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
|
пре 4 година |
|
platformX86UNIX
|
a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
|
пре 4 година |
|
postFx
|
6474413aaf
fix reported ASAN crash
|
пре 4 година |
|
renderInstance
|
111f0c840d
probe capture cleanups pt1
|
пре 3 година |
|
scene
|
332193b53a
Merge pull request #835 from Azaezel/alpha40/pathShapeSillies
|
пре 3 година |
|
sfx
|
3eca15cb31
OpenAL Internal name
|
пре 3 година |
|
shaderGen
|
691eb5f2ba
fix computeForwardProbes shadergen gl side
|
пре 3 година |
|
sim
|
cc45f9e9a4
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
|
пре 4 година |
|
sqlite
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
пре 6 година |
|
terrain
|
ded99cd8cb
* Fixes handling for Image, Material and Shape Assets' inspector fields so they properly work with non-object targeted inspectors, such as the PostFXEditor
|
пре 3 година |
|
testing
|
a7fc407284
corrects a pair of conversions. one object oriented, one not.
|
пре 7 година |
|
ts
|
a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
|
пре 4 година |
|
util
|
755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
|
пре 4 година |
|
windowManager
|
13a53dd0ca
WinKey+Shift+L/R Arrow handler.
|
пре 3 година |
|
.gitattributes
|
cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
|
пре 9 година |
|
ggEndOfLineFix.txt
|
7dbfe6994d
Engine directory for ticket #1
|
пре 13 година |