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T3D
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 years ago |
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Verve
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ed36cf2c5c
Changes for BaseUI Update
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3 years ago |
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afx
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6a357d8dfb
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0
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3 years ago |
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app
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c16b88d709
Fix temporary buffer for scripting conversions.
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4 years ago |
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assets
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d883575d0f
fix compilation flaws
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3 years ago |
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cinterface
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35b33f1864
various fixes and memory corruption bug.
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4 years ago |
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collision
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 years ago |
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console
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9901fa76b4
* Feature: Initial testing with module (file) searches.
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3 years ago |
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core
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b36776d567
Tweaks handling of "invisible" files, files which start with a ., effectively making them have no filename and only an extension.
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3 years ago |
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environment
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382ee60d86
Sky Sorting
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3 years ago |
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forest
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 years ago |
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gfx
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 years ago |
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gui
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5c8d8fab00
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
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3 years ago |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 years ago |
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lighting
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a05c83493e
adress gl spotlights disapearing for deferred
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4 years ago |
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main
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9901fa76b4
* Feature: Initial testing with module (file) searches.
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3 years ago |
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materials
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c14c9b78c0
drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map.
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3 years ago |
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math
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b795776b23
requested feature: large number display
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3 years ago |
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module
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 years ago |
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navigation
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 years ago |
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persistence
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 years ago |
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platform
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2311d7d683
* BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add.
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4 years ago |
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platformMac
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6583134ef2
* Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform.
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4 years ago |
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platformPOSIX
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4ae7d7ce3f
from higuy: "PATH_MAX is defined there on macos"
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3 years ago |
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platformSDL
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 years ago |
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platformWin32
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bd9b3fd55b
* [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled.
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4 years ago |
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platformX11
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247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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4 years ago |
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platformX86UNIX
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a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
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4 years ago |
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postFx
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6474413aaf
fix reported ASAN crash
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4 years ago |
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renderInstance
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 years ago |
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scene
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38e7bb9232
* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.
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4 years ago |
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sfx
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15ef8b4fbe
Cleaned up implementation of #712
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4 years ago |
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shaderGen
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cbf758e089
Removes the BGRA inversion when displaying vertex colors on materials
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3 years ago |
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sim
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cc45f9e9a4
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
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4 years ago |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 years ago |
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terrain
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81aa43a4bd
Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
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3 years ago |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 years ago |
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ts
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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4 years ago |
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util
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 years ago |
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windowManager
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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4 years ago |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 years ago |
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CMakeLists.txt
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2ee56751dd
* BugFix: Corrections to allow the Windows build to work correctly with D3D11.
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3 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |