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torquescript
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0d743c8bb9
TScript Bugfix
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há 1 ano atrás |
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ICallMethod.h
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50df52ecfc
more console refactor.
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há 4 anos atrás |
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SimXMLDocument.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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há 4 anos atrás |
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arrayObject.cpp
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36c1e928ca
don't allow setting a key or value on -1 index
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há 1 ano atrás |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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há 9 anos atrás |
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console.cpp
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e6ead9f268
Update console.cpp
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há 2 anos atrás |
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console.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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há 2 anos atrás |
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consoleDoc.cpp
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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há 5 anos atrás |
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consoleFunctions.cpp
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5615cc33d8
Remove CInterface script hooks, superseded by console refactor
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há 2 anos atrás |
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consoleFunctions.h
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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consoleInternal.cpp
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b366ff9b1c
script stabilization tweaks
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há 2 anos atrás |
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consoleInternal.h
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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há 2 anos atrás |
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consoleLogger.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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consoleLogger.h
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35500a87c6
initial port of the new interpreter
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há 4 anos atrás |
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consoleObject.cpp
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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há 2 anos atrás |
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consoleObject.h
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339393aa85
adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178
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há 2 anos atrás |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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há 9 anos atrás |
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consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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há 5 anos atrás |
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consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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há 4 anos atrás |
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consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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há 4 anos atrás |
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consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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há 4 anos atrás |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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há 7 anos atrás |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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há 9 anos atrás |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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há 8 anos atrás |
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dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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há 5 anos atrás |
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dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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há 5 anos atrás |
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engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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há 4 anos atrás |
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engineDoc.cpp
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83ea6cd0df
Improvements based on experience from implementing Python runtime
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há 2 anos atrás |
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engineExports.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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há 2 anos atrás |
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engineExports.h
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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há 2 anos atrás |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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há 9 anos atrás |
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engineFunctions.h
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8748a2cac8
Expose some information in EngineFunction exports for better interop capabilities
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há 2 anos atrás |
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engineObject.cpp
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0ce2da3a23
clean up math varsize complaints
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há 2 anos atrás |
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engineObject.h
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0ce2da3a23
clean up math varsize complaints
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há 2 anos atrás |
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enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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há 5 anos atrás |
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enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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há 5 anos atrás |
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engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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há 5 anos atrás |
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engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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há 5 anos atrás |
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engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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há 7 anos atrás |
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engineTypes.cpp
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ee93dc3b57
Ensure that getGlobalScope always returns the same object
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há 2 anos atrás |
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engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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há 5 anos atrás |
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engineXMLExport.cpp
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2c9f6a5350
Remove EngineXMLExport filtering
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há 2 anos atrás |
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fieldBrushObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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fileSystemFunctions.cpp
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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há 5 anos atrás |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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module.h
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27b6973da0
Reintroduce getFileLine for Console Modules
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há 2 anos atrás |
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persistenceManager.cpp
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78147821a0
filter inspector buttons out of the following:
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há 2 anos atrás |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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propertyParsing.cpp
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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há 7 anos atrás |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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há 7 anos atrás |
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runtime.h
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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há 10 anos atrás |
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script.h
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6de2b455c4
Fix evaluatef argument handling and add regression test
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há 2 anos atrás |
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scriptFilename.cpp
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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scriptObjects.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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há 2 anos atrás |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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há 13 anos atrás |
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sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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há 3 anos atrás |
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sim.h
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1940becb2d
Compilation fixes for C++20
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há 3 anos atrás |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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simDatablock.cpp
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e7d17e5453
Fix error in DB substitution logic and add regressiontest
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há 2 anos atrás |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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há 7 anos atrás |
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simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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há 4 anos atrás |
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simDictionary.h
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bcc5459818
whitespace
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há 9 anos atrás |
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simEvents.cpp
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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simEvents.h
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50df52ecfc
more console refactor.
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há 4 anos atrás |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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há 7 anos atrás |
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simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |
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simManager.cpp
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c1e81e0327
stop spamming the console every spawnObject call
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há 2 anos atrás |
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simObject.cpp
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5791ee68a7
adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace
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há 2 anos atrás |
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simObject.h
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c10808873d
hook PrototypeClass(%objectName) on up to inspector
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há 2 anos atrás |
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simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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há 4 anos atrás |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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simObjectMemento.cpp
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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simObjectMemento.h
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bcc5459818
whitespace
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há 9 anos atrás |
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simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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há 10 anos atrás |
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simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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há 5 anos atrás |
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simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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há 5 anos atrás |
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simPersistSet.cpp
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50df52ecfc
more console refactor.
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há 4 anos atrás |
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simPersistSet.h
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50df52ecfc
more console refactor.
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há 4 anos atrás |
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simSerialize.cpp
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78147821a0
filter inspector buttons out of the following:
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há 2 anos atrás |
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simSet.cpp
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9e036f142b
fix warn reports for buffer oveeruns
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há 2 anos atrás |
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simSet.h
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35500a87c6
initial port of the new interpreter
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há 4 anos atrás |
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stringStack.cpp
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f056e181b7
remove unused code.
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há 4 anos atrás |
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stringStack.h
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f056e181b7
remove unused code.
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há 4 anos atrás |
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telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |
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telnetConsole.h
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |
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telnetDebugger.cpp
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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telnetDebugger.h
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89b0c7f73b
Console Refactor
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há 2 anos atrás |
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typeValidators.cpp
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bcc5459818
whitespace
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há 9 anos atrás |
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typeValidators.h
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2c1508c169
uninitialized variables-console
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há 5 anos atrás |