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editors
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fbfd3ed8ed
clang: constructor initialization order
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8 years ago |
VolumetricFog.cpp
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3496c549b5
Hardware Skinning Support
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9 years ago |
VolumetricFog.h
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21be97d206
Missed a few files.
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9 years ago |
VolumetricFogRTManager.cpp
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
VolumetricFogRTManager.h
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
basicClouds.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
basicClouds.h
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cb8b8b7316
Use shader data for get sampler register in CloudLayer and BasicClouds.
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11 years ago |
cloudLayer.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
cloudLayer.h
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cb8b8b7316
Use shader data for get sampler register in CloudLayer and BasicClouds.
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11 years ago |
decalRoad.cpp
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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8 years ago |
decalRoad.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
meshRoad.cpp
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1ee127b753
more unused variable cleanups
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8 years ago |
meshRoad.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
nodeListManager.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
nodeListManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
river.cpp
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bcc5459818
whitespace
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8 years ago |
river.h
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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10 years ago |
scatterSky.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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8 years ago |
scatterSky.h
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92aa785bb2
Merge pull request #1442 from Azaezel/shadow_caching
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9 years ago |
skyBox.cpp
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ed264e4e12
from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.)
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9 years ago |
skyBox.h
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27720cb786
Corrected SkyBox vertex format
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9 years ago |
sun.cpp
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4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
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8 years ago |
sun.h
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2753f562e8
shadow caching
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9 years ago |
timeOfDay.cpp
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c19a70814c
Tidy up and fix the various Assert macros
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10 years ago |
timeOfDay.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
waterBlock.cpp
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1ee127b753
more unused variable cleanups
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8 years ago |
waterBlock.h
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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10 years ago |
waterObject.cpp
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fbfd3ed8ed
clang: constructor initialization order
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8 years ago |
waterObject.h
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9c6ff1775b
Removed unused vertex colors from GFXWaterVertex
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9 years ago |
waterPlane.cpp
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dd64004eaf
MacOS platform support.
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9 years ago |
waterPlane.h
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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10 years ago |