Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 năm trước cách đây
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inspector abe4370c8a Some code cleanup, tweak and optimizations for assets, entities and components. 8 năm trước cách đây
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 13 năm trước cách đây
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 13 năm trước cách đây
guiDebugger.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 năm trước cách đây
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 13 năm trước cách đây
guiEaseViewCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 năm trước cách đây
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 năm trước cách đây
guiEditCtrl.cpp 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 năm trước cách đây
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes 9 năm trước cách đây
guiFilterCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 năm trước cách đây
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 13 năm trước cách đây
guiGraphCtrl.cpp a0eebd01c8 refactor to avoid shadowvars 7 năm trước cách đây
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 năm trước cách đây
guiImageList.cpp 527c3790d6 Issue found with PVS-Studio: 10 năm trước cách đây
guiImageList.h 7dbfe6994d Engine directory for ticket #1 13 năm trước cách đây
guiInspector.cpp 36c3a4d371 (crashfix) clean up shadowvar followup. 7 năm trước cách đây
guiInspector.h b5277e0f08 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. 8 năm trước cách đây
guiInspectorTypes.cpp f0c29172ca gui shadowvar cleanups 7 năm trước cách đây
guiInspectorTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 năm trước cách đây
guiMenuBar.cpp 8ec82013ca corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 7 năm trước cách đây
guiMenuBar.h cfe977584d Added function to guiMenuBar to find a menu by name. 8 năm trước cách đây
guiParticleGraphCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 năm trước cách đây
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 năm trước cách đây
guiPopupMenuCtrl.cpp 8ec82013ca corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 7 năm trước cách đây
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 8 năm trước cách đây
guiRectHandles.cpp 2002d74b78 Issue found with PVS-Studio: 10 năm trước cách đây
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 13 năm trước cách đây
guiSeparatorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 năm trước cách đây
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 13 năm trước cách đây
guiShapeEdPreview.cpp 1c62080f7f cleaned up member::radius 7 năm trước cách đây
guiShapeEdPreview.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 năm trước cách đây
popupMenu.cpp 8ec82013ca corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 7 năm trước cách đây
popupMenu.h 8ec82013ca corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. 7 năm trước cách đây