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T3D
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4eae51992e
shapes are optional for projectiles. not mandatory.
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hai 5 meses |
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Verve
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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afx
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e8ccb3443a
try to load shapes during preload
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hai 5 meses |
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app
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8c812cb448
initial commit
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hai 7 meses |
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assets
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fc9f221ac0
Prepend symbol for image files
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hai 6 meses |
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cinterface
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87c6884433
Expose SimObjectPtr C-API functions using EngineAPI
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%!s(int64=2) %!d(string=hai) anos |
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collision
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25d6ee5372
backup
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hai 1 ano |
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console
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50f74368b3
various fixes around preview assets and imageassets text field
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hai 6 meses |
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core
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2c15877d5a
add extra safeties to safe_delete macros
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hai 6 meses |
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environment
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ca1604170d
initial commit
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hai 6 meses |
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forest
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e8ccb3443a
try to load shapes during preload
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hai 5 meses |
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gfx
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2e15018ad3
minor followup to #1494
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hai 6 meses |
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gui
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fd7342668c
streamline shape asset
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hai 6 meses |
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i18n
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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lighting
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59c52fc94c
Fix for bug reported by Rod
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hai 11 meses |
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main
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aeea20f078
mem report cleanups
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hai 7 meses |
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materials
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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hai 7 meses |
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math
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f24e9f5195
Update mathTypes.cpp
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hai 7 meses |
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module
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46f6f6a9da
Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order
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hai 1 ano |
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navigation
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9e2666ed09
nav editor compliance
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hai 8 meses |
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persistence
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b36ec14194
add typeS16
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hai 10 meses |
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platform
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4a1019619f
Update platformMemory.cpp
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hai 7 meses |
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platformMac
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9bc06f0887
main dir
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%!s(int64=2) %!d(string=hai) anos |
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platformPOSIX
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4ae888e4f8
Update POSIXFileio.cpp
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%!s(int64=2) %!d(string=hai) anos |
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platformSDL
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05a083ca6f
Merge pull request #1234 from marauder2k9-torque/virtuals-override
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hai 1 ano |
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platformWin32
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d8315267e8
clear utf16 cache
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hai 7 meses |
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platformX11
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247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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%!s(int64=4) %!d(string=hai) anos |
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platformX86UNIX
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a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
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%!s(int64=4) %!d(string=hai) anos |
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postFx
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83a3ef877e
don't trace setShaderConsts or onNewMessage callbacks
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hai 6 meses |
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renderInstance
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ddac695252
unintialized variable cleanups
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hai 7 meses |
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scene
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8f856dd7cd
build fixes missed by copy over
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hai 7 meses |
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sfx
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fcd2d38deb
further validator cleanups
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hai 9 meses |
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shaderGen
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050d704e77
requirements for windDeformation unified featuer
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hai 6 meses |
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sim
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5ab2419826
more stringtable leveraging
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hai 7 meses |
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sqlite
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0780cac6c8
Fix for build
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%!s(int64=3) %!d(string=hai) anos |
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terrain
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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hai 7 meses |
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testing
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78667ca43f
Update ScriptTest.cpp
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hai 7 meses |
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ts
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4eae51992e
shapes are optional for projectiles. not mandatory.
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hai 5 meses |
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util
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5c701fe09e
file write clarifications
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hai 1 ano |
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windowManager
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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%!s(int64=9) %!d(string=hai) anos |
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CMakeLists.txt
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8c663a19a5
generalized ai subsystem wipwork
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hai 8 meses |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |