Areloch e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 лет назад
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arch 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 лет назад
collada 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
loader fbfd3ed8ed clang: constructor initialization order 9 лет назад
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 лет назад
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsAnimate.cpp 2002d74b78 Issue found with PVS-Studio: 10 лет назад
tsCollision.cpp 3496c549b5 Hardware Skinning Support 9 лет назад
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsDump.cpp 2002d74b78 Issue found with PVS-Studio: 10 лет назад
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsLastDetail.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 лет назад
tsMaterialList.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsMesh.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
tsMesh.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 лет назад
tsMeshFit.cpp 3496c549b5 Hardware Skinning Support 9 лет назад
tsMeshIntrinsics.cpp 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 лет назад
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support 9 лет назад
tsPartInstance.cpp 3496c549b5 Hardware Skinning Support 9 лет назад
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsRenderState.cpp fbfd3ed8ed clang: constructor initialization order 9 лет назад
tsRenderState.h 3496c549b5 Hardware Skinning Support 9 лет назад
tsShape.cpp cc9955e102 unused variable cleanup 9 лет назад
tsShape.h a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 лет назад
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 11 лет назад
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsShapeConstruct.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 лет назад
tsShapeConstruct.h d64e2a7019 Removed constexpr use to support VS2013 9 лет назад
tsShapeEdit.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 лет назад
tsShapeInstance.cpp debfd9b780 Sanity check to ensure detail levels shift in tandem for skinned meshes 8 лет назад
tsShapeInstance.h e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 8 лет назад
tsShapeOldRead.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 лет назад
tsSortedMesh.cpp 84e8cbb4ee Revert recent style cleanup changes. 10 лет назад
tsSortedMesh.h 84e8cbb4ee Revert recent style cleanup changes. 10 лет назад
tsThread.cpp 2002d74b78 Issue found with PVS-Studio: 10 лет назад
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 лет назад