AzaezelX 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
..
gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp il y a 6 ans
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space il y a 6 ans
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice il y a 7 ans
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. il y a 9 ans
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) il y a 9 ans
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl il y a 9 ans
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: il y a 10 ans
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) il y a 9 ans
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiConsole.cpp 8a7c09c8fe Clean up redundant variables il y a 7 ans
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. il y a 7 ans
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp il y a 10 ans
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiGameListMenuCtrl.cpp 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
guiGameListMenuCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiGameListOptionsCtrl.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
guiGameListOptionsCtrl.h 0ffd7f5620 Fix member vars left uninitialized in constructors il y a 11 ans
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size il y a 7 ans
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls il y a 11 ans
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes il y a 13 ans
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiPopUpCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiPopUpCtrlEx.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only il y a 6 ans
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() il y a 9 ans
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTextEditCtrl.cpp 09c651c26d Corrected profile for GameObjectAsset type field button il y a 6 ans
guiTextEditCtrl.h 09c651c26d Corrected profile for GameObjectAsset type field button il y a 6 ans
guiTextEditSliderBitmapCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
guiTextListCtrl.cpp 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows il y a 6 ans
guiTextListCtrl.h 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows il y a 6 ans
guiTreeViewCtrl.cpp f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path il y a 6 ans
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration il y a 6 ans