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T3D
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 years ago |
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Verve
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ed36cf2c5c
Changes for BaseUI Update
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3 years ago |
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afx
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6a357d8dfb
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0
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3 years ago |
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app
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c16b88d709
Fix temporary buffer for scripting conversions.
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4 years ago |
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assets
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d883575d0f
fix compilation flaws
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3 years ago |
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cinterface
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35b33f1864
various fixes and memory corruption bug.
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4 years ago |
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collision
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 years ago |
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console
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8f2beb3219
Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools.
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3 years ago |
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core
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3988e7baee
Better allocator for TorqueScript temp conversions used during interpretation
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3 years ago |
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environment
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382ee60d86
Sky Sorting
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3 years ago |
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forest
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 years ago |
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gfx
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 years ago |
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gui
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52368a0428
Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart.
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3 years ago |
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i18n
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 years ago |
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lighting
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a05c83493e
adress gl spotlights disapearing for deferred
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4 years ago |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 years ago |
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materials
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c14c9b78c0
drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map.
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3 years ago |
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math
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c687c0d23a
* BugFix: Remove unused 3DNow! extensions and broken SSE extensions.
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3 years ago |
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module
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 years ago |
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navigation
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 years ago |
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persistence
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39952a490f
* Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG.
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3 years ago |
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platform
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2368f1d97c
* Feature: Reimplement POSIX CPU information.
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3 years ago |
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platformMac
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3be4f5983e
* Cleanup: Remove mInstallLibrary_Vec from platformMac.
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3 years ago |
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platformPOSIX
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0df555f9eb
* Adjustment: Add static keyword to getCPUInformation in POSIXCPUInfo.
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3 years ago |
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platformSDL
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 years ago |
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platformWin32
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4a92ecf9e5
* BugFix: Remove the last remnant of 3DNow! Extensions.
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3 years ago |
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platformX11
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247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
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4 years ago |
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platformX86UNIX
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a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
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4 years ago |
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postFx
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6474413aaf
fix reported ASAN crash
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4 years ago |
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renderInstance
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 years ago |
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scene
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38e7bb9232
* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.
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4 years ago |
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sfx
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15ef8b4fbe
Cleaned up implementation of #712
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4 years ago |
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shaderGen
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cbf758e089
Removes the BGRA inversion when displaying vertex colors on materials
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3 years ago |
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sim
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cc45f9e9a4
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
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4 years ago |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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5 years ago |
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terrain
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81aa43a4bd
Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
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3 years ago |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 years ago |
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ts
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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4 years ago |
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util
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 years ago |
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windowManager
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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4 years ago |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 years ago |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |