dottools 0f81ececae Engine SDL: Use screen space coordinates for both mouse pointer set and get position пре 3 година
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T3D 925f6ebe41 Merge pull request #794 from Azaezel/alpha40/convexShapeShaderStandardization пре 3 година
Verve ed36cf2c5c Changes for BaseUI Update пре 3 година
afx 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 пре 3 година
app c16b88d709 Fix temporary buffer for scripting conversions. пре 4 година
assets d883575d0f fix compilation flaws пре 3 година
cinterface 35b33f1864 various fixes and memory corruption bug. пре 4 година
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. пре 4 година
console 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools. пре 3 година
core 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation пре 3 година
environment 382ee60d86 Sky Sorting пре 3 година
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency пре 3 година
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. пре 3 година
gui 01a3163d40 Engine GUI: Don't translate mouse coordinates in GuiCanvas::setCursorPos() пре 3 година
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' пре 5 година
lighting a05c83493e adress gl spotlights disapearing for deferred пре 4 година
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans пре 8 година
materials c14c9b78c0 drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map. пре 3 година
math c687c0d23a * BugFix: Remove unused 3DNow! extensions and broken SSE extensions. пре 3 година
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. пре 4 година
navigation 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. пре 4 година
persistence 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. пре 3 година
platform 2368f1d97c * Feature: Reimplement POSIX CPU information. пре 3 година
platformMac 3be4f5983e * Cleanup: Remove mInstallLibrary_Vec from platformMac. пре 3 година
platformPOSIX 0df555f9eb * Adjustment: Add static keyword to getCPUInformation in POSIXCPUInfo. пре 3 година
platformSDL d5d846f311 * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. пре 3 година
platformWin32 4a92ecf9e5 * BugFix: Remove the last remnant of 3DNow! Extensions. пре 3 година
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. пре 4 година
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. пре 4 година
postFx 6474413aaf fix reported ASAN crash пре 4 година
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars пре 3 година
scene 38e7bb9232 * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. пре 4 година
sfx ff0e418132 fix sDefaultAmbience intialization. пре 3 година
shaderGen cbf758e089 Removes the BGRA inversion when displaying vertex colors on materials пре 3 година
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. пре 4 година
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path пре 6 година
terrain 81aa43a4bd Fixed formatting to match the standard for TerrainMaterialAsset inspector fields пре 3 година
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. пре 7 година
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. пре 4 година
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. пре 4 година
windowManager 0f81ececae Engine SDL: Use screen space coordinates for both mouse pointer set and get position пре 3 година
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake пре 9 година
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 пре 13 година