OTHGMars bed3be278c GuiBitmapCtrl named texture fixes. 4 роки тому
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 роки тому
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 6 роки тому
guiAnimBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 роки тому
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiBitmapBarCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 роки тому
guiBitmapBorderCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
guiBitmapCtrl.cpp bed3be278c GuiBitmapCtrl named texture fixes. 4 роки тому
guiBitmapCtrl.h 8fa652a327 by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object. 4 роки тому
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 роки тому
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 7 роки тому
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 роки тому
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 роки тому
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 роки тому
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 роки тому
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiFileTreeCtrl.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 роки тому
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiGameListMenuCtrl.cpp 724e4f423c * BugFix: Correct an ASAN reported memory access error when calling updateHeight on GuiGameListMenuCtrl when an invalid profile is initially set. 4 роки тому
guiGameListMenuCtrl.h 666065ce6c GuiGameListMenuCtrl Update 4 роки тому
guiGameListOptionsCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 роки тому
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 роки тому
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
guiListBoxCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 роки тому
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
guiMLTextCtrl.cpp 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case 4 роки тому
guiMLTextCtrl.h 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case 4 роки тому
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 роки тому
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiMaterialCtrl.cpp 98a079a797 code duplication prune. should aid in stability 4 роки тому
guiMaterialCtrl.h 98a079a797 code duplication prune. should aid in stability 4 роки тому
guiPopUpCtrl.cpp e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 роки тому
guiPopUpCtrl.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 роки тому
guiPopUpCtrlEx.cpp e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 роки тому
guiPopUpCtrlEx.h e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. 4 роки тому
guiSliderCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only 6 роки тому
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 роки тому
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 роки тому
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiTextEditCtrl.cpp abf5a09bc3 Removed duplicate checkbox image 4 роки тому
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. 5 роки тому
guiTextEditSliderBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 роки тому
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 роки тому
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface 5 роки тому
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 роки тому
guiTreeViewCtrl.cpp 0dcd272b87 clean up more texture profile refs to kill spam 4 роки тому
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 роки тому