Areloch 57f8549abe Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 7 tahun lalu
..
ogg fbfd3ed8ed clang: constructor initialization order 9 tahun lalu
stream cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 tahun lalu
strings 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 tahun lalu
util 57f8549abe Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 7 tahun lalu
bitMatrix.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
bitRender.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 tahun lalu
bitRender.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
bitSet.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
bitVector.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
bitVector.h b700572931 Fix BitVector copy constructor. 12 tahun lalu
bitVectorW.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
color.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 tahun lalu
color.h 1f477914aa ColorI::fromLinear fix 8 tahun lalu
crc.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
crc.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
dataChunker.cpp c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 tahun lalu
dataChunker.h c2cc7142de Reduce the amount of blocks of memory DataChunker uses 9 tahun lalu
dnet.cpp 6492028bb2 Merge pull request #1035 from bpay/memfixes 11 tahun lalu
dnet.h 539efcb1e1 Input event changes 13 tahun lalu
factoryCache.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
fileObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 tahun lalu
fileObject.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
fileio.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 tahun lalu
filterStream.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
filterStream.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
frameAllocator.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
frameAllocator.h d9a723d533 More cats and cpys in files that xcode doesn't see 7 tahun lalu
iTickable.cpp 7d6df96d65 ITickable supports object deletion 12 tahun lalu
iTickable.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
idGenerator.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
idGenerator.h c19a70814c Tidy up and fix the various Assert macros 11 tahun lalu
memVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 tahun lalu
memVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 tahun lalu
module.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
module.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 tahun lalu
resizeStream.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
resizeStream.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
resource.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
resource.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
resourceManager.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 tahun lalu
resourceManager.h 171a24459f Remove namespace from header 12 tahun lalu
stringBuffer.cpp fcf52fb5e0 Rename the memory allocating versions to make prev error less likely 11 tahun lalu
stringBuffer.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
stringTable.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 tahun lalu
stringTable.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tAlgorithm.h 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 tahun lalu
tSimpleHashTable.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
tSparseArray.h af0922e175 remove inside a remove after a remove... yeah.... No. 7 tahun lalu
tagDictionary.cpp dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 9 tahun lalu
tagDictionary.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
threadStatic.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 tahun lalu
threadStatic.h 4110fe51b2 Fixed thread statics. 11 tahun lalu
tokenizer.cpp 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 tahun lalu
tokenizer.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
virtualMountSystem.cpp 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
virtualMountSystem.h 7dbfe6994d Engine directory for ticket #1 13 tahun lalu
volume.cpp f59b92bf4e winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def 7 tahun lalu
volume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 tahun lalu