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assets
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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hace 9 años |
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components
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0ec9438429
The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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hace 9 años |
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decal
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988bd47d52
Visibility change as sugested by dottools
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hace 10 años |
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examples
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3a18819e1e
Issue found by PVS Studio:
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hace 10 años |
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fps
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553cf260f1
Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier.
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hace 9 años |
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fx
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511746828e
Merge pull request #1583 from Azaezel/particleEditorExtension
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hace 9 años |
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gameBase
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8250e4728d
Mount Process Order Fix 1
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hace 9 años |
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physics
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34ad0c39d5
Removes the body for the physicsBody's findContact function until it's ready to be finished/used with the entity/component stuff.
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hace 9 años |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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sfx
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355ce5d854
Andrew's fix for ear transform with detached camera.
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hace 11 años |
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turret
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a27fddc29a
Turret Mounting
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hace 9 años |
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vehicles
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937b8830e1
Vehicle Mounting
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hace 9 años |
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accumulationVolume.cpp
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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hace 11 años |
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accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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hace 11 años |
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aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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hace 11 años |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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hace 11 años |
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aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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hace 11 años |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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aiPlayer.cpp
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fd7f8e5c8c
Merge pull request #1657 from John3/fixAimOffset
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hace 9 años |
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aiPlayer.h
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ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
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hace 9 años |
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camera.cpp
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3afd5461c6
Camera Mounting
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hace 9 años |
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camera.h
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11398bb04e
Issue found with PVS-Studio:
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hace 10 años |
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cameraSpline.cpp
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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hace 9 años |
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cameraSpline.h
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a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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hace 9 años |
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containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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containerQuery.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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convexShape.cpp
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3a18819e1e
Issue found by PVS Studio:
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hace 10 años |
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convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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hace 13 años |
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debris.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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hace 11 años |
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debris.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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entity.cpp
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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hace 9 años |
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entity.h
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510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
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hace 9 años |
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gameFunctions.cpp
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553cf260f1
Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier.
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hace 9 años |
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gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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hace 10 años |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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hace 10 años |
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groundPlane.cpp
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91e542b8ec
SceneCullingState with culling and camera frustum
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hace 12 años |
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groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiMaterialPreview.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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hace 11 años |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiObjectView.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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hace 11 años |
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guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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hace 12 años |
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item.cpp
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cd3b080526
Item Mounting
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hace 9 años |
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item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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hace 11 años |
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levelInfo.cpp
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a928d142f7
Made some tweaks so I'm happy with it.
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hace 11 años |
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levelInfo.h
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a928d142f7
Made some tweaks so I'm happy with it.
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hace 11 años |
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lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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hace 9 años |
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lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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hace 9 años |
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lightBase.cpp
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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hace 9 años |
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lightBase.h
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2753f562e8
shadow caching
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hace 10 años |
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lightDescription.cpp
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2753f562e8
shadow caching
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hace 10 años |
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lightDescription.h
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2753f562e8
shadow caching
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hace 10 años |
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lightFlareData.cpp
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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hace 11 años |
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lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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hace 11 años |
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missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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hace 11 años |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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hace 13 años |
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missionMarker.cpp
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a285b7b07b
SpawnSphere Mounting
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hace 9 años |
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missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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hace 11 años |
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objectTypes.h
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dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
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hace 9 años |
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occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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hace 11 años |
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pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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hace 11 años |
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physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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player.cpp
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037ee82982
Player Mounting
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hace 9 años |
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player.h
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c60be9a17e
suggested revisions
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hace 10 años |
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pointLight.cpp
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2753f562e8
shadow caching
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hace 10 años |
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pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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portal.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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prefab.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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prefab.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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projectile.cpp
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2fbf6bdb9d
Removed a space.
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hace 10 años |
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projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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hace 12 años |
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proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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hace 11 años |
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proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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hace 10 años |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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rigidShape.cpp
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8c2d5ee82c
RigidShape Mounting
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hace 9 años |
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rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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hace 11 años |
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scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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shapeBase.cpp
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b5a957dfdc
ShapeBase Mounting
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hace 9 años |
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shapeBase.h
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f701228a37
Steve Acaster's Ai Poses
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hace 10 años |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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shapeImage.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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hace 11 años |
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spotLight.cpp
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2753f562e8
shadow caching
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hace 10 años |
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spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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staticShape.cpp
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c39ca2c25e
StaticShape Mounting
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hace 9 años |
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staticShape.h
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963ef1ecdb
Merge pull request #1654 from Azaezel/shape_mounting
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hace 9 años |
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trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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hace 10 años |
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trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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hace 13 años |
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tsStatic.cpp
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f71e13a686
Fix bug #1664 by @Areloch
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hace 9 años |
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tsStatic.h
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a9f77c4ffd
TSStatic Mounting
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hace 9 años |
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zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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zone.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |