| .. |
|
T3D
|
b9cd83a898
Merge pull request #726 from Areloch/DefaultValueSaveFix
|
3 years ago |
|
Verve
|
ed36cf2c5c
Changes for BaseUI Update
|
3 years ago |
|
afx
|
6a357d8dfb
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0
|
3 years ago |
|
app
|
c16b88d709
Fix temporary buffer for scripting conversions.
|
4 years ago |
|
assets
|
630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
|
4 years ago |
|
cinterface
|
35b33f1864
various fixes and memory corruption bug.
|
4 years ago |
|
collision
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
4 years ago |
|
console
|
a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
|
3 years ago |
|
core
|
a6a7d6e1a1
* [Tokenizer] BugFix: Correct a malloc/delete mismatch in the tokenizer programming.
|
4 years ago |
|
environment
|
382ee60d86
Sky Sorting
|
3 years ago |
|
forest
|
f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
|
4 years ago |
|
gfx
|
f1f73e41bd
Fixes handlong of loading non-DDS images to better handle pointer references with the GBitmap resources.
|
3 years ago |
|
gui
|
938e4930ae
Git didn't properly actually commit new files.
|
3 years ago |
|
i18n
|
099dd4f1f3
Parametrize script extension, default to 'tscript'
|
5 years ago |
|
lighting
|
a05c83493e
adress gl spotlights disapearing for deferred
|
4 years ago |
|
main
|
488fba16c1
requested revision: use dword just in case of compiler shenanigans
|
7 years ago |
|
materials
|
630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
|
4 years ago |
|
math
|
540e82b95c
template mixins need this-> specified
|
3 years ago |
|
module
|
755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
|
4 years ago |
|
navigation
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
4 years ago |
|
persistence
|
a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
|
3 years ago |
|
platform
|
2311d7d683
* BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add.
|
4 years ago |
|
platformMac
|
6583134ef2
* Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform.
|
4 years ago |
|
platformPOSIX
|
88cfa4533b
* Cleanup: Remove a comment referencing the now-removed DisplayPtrManager.
|
4 years ago |
|
platformSDL
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
4 years ago |
|
platformWin32
|
bd9b3fd55b
* [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled.
|
4 years ago |
|
platformX11
|
247b12e795
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
|
4 years ago |
|
platformX86UNIX
|
a24149ba3b
* Adjustment: Tweak the include paths for platformPOSIX.h.
|
4 years ago |
|
postFx
|
6474413aaf
fix reported ASAN crash
|
4 years ago |
|
renderInstance
|
28bf6c5b8f
Ensures that the capturing flag is toggled regardless of how we invoke for a probe to bake(previously it was only done with the batch bake)
|
3 years ago |
|
scene
|
38e7bb9232
* BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module.
|
4 years ago |
|
sfx
|
15ef8b4fbe
Cleaned up implementation of #712
|
4 years ago |
|
shaderGen
|
8dcd74ff18
point baseline fog color at the right target hen in deferred mode
|
3 years ago |
|
sim
|
cc45f9e9a4
* BugFix: Fix a Windows ASAN reported allocation mismatch error.
|
4 years ago |
|
sqlite
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
6 years ago |
|
terrain
|
deb994cb13
* BugFix: Correct a windows-only pathing issue in terrMaterial.
|
4 years ago |
|
testing
|
a7fc407284
corrects a pair of conversions. one object oriented, one not.
|
7 years ago |
|
ts
|
a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
|
4 years ago |
|
util
|
755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
|
4 years ago |
|
windowManager
|
74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
|
4 years ago |
|
.gitattributes
|
cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
|
9 years ago |
|
ggEndOfLineFix.txt
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |