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gui3DProjectionCtrl.cpp
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e1a1fd52dc
Update gui3DProjectionCtrl.cpp
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7 yıl önce |
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gui3DProjectionCtrl.h
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0760f35da0
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
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7 yıl önce |
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guiAnimBitmapCtrl.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 yıl önce |
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guiAnimBitmapCtrl.h
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01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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9 yıl önce |
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guiBackgroundCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiBackgroundCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiBitmapBarCtrl.cpp
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f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
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9 yıl önce |
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guiBitmapBarCtrl.h
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36ec6c1b59
New: GuiBitmapBarCtrl
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9 yıl önce |
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guiBitmapBorderCtrl.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 yıl önce |
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guiBitmapCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 yıl önce |
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guiBitmapCtrl.h
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f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
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9 yıl önce |
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guiColorPicker.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 yıl önce |
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guiColorPicker.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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guiConsole.cpp
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8a7c09c8fe
Clean up redundant variables
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7 yıl önce |
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guiConsole.h
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8f947d5251
Adds a convenience function to refresh the console dialog.
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7 yıl önce |
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guiConsoleEditCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiConsoleEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiConsoleTextCtrl.cpp
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a22672dd7a
Update guiConsoleTextCtrl.cpp
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10 yıl önce |
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guiConsoleTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiDecoyCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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guiDecoyCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiDirectoryFileListCtrl.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 yıl önce |
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guiDirectoryFileListCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiFileTreeCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiFileTreeCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiGameListMenuCtrl.cpp
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efa84660bc
Added handling for gamepad key input consumption as well.
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5 yıl önce |
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guiGameListMenuCtrl.h
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bca972ae24
Adds a flag to the guiGameListMenuCtrl to allow consuming of key input events. This allows for overriding other active keybinds that may be in play when a menu is active.
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5 yıl önce |
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guiGameListOptionsCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiGameListOptionsCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 yıl önce |
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guiGradientCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 yıl önce |
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guiGradientCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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guiListBoxCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiListBoxCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 yıl önce |
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guiMLTextCtrl.cpp
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15f67015d3
Reordering initialization methods #1912
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8 yıl önce |
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guiMLTextCtrl.h
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350d3e6702
Fixes 2 minor mistake corrections
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5 yıl önce |
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guiMLTextEditCtrl.cpp
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539efcb1e1
Input event changes
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13 yıl önce |
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guiMLTextEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiMaterialCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 yıl önce |
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guiMaterialCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiPopUpCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiPopUpCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiPopUpCtrlEx.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiPopUpCtrlEx.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiSliderCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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guiSliderCtrl.h
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07b28cb29a
GFX card profile config file logging moved to debug only
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6 yıl önce |
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guiTabPageCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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guiTabPageCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiTextCtrl.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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9 yıl önce |
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guiTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiTextEditCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiTextEditCtrl.h
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758dd20724
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
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5 yıl önce |
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guiTextEditSliderBitmapCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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guiTextEditSliderBitmapCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiTextEditSliderCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 yıl önce |
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guiTextEditSliderCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 yıl önce |
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guiTextListCtrl.cpp
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 yıl önce |
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guiTextListCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 yıl önce |
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guiTreeViewCtrl.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 yıl önce |
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guiTreeViewCtrl.h
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 yıl önce |