Areloch 5375a4b275 Merge pull request #140 from Azaezel/alpha40TerrainTricks 6 rokov pred
..
glsl 596dcb935d general cleanup GLSL side for terrain 6 rokov pred
hlsl 29a8d5d36c backend support for isSRGB and invSmooth flags, general cleanup HLSL side. left GLSL alone for sxs comparrison while we work out the kinks 6 rokov pred
terrCell.cpp 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 rokov pred
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 rokov pred
terrCellMaterial.cpp 29a8d5d36c backend support for isSRGB and invSmooth flags, general cleanup HLSL side. left GLSL alone for sxs comparrison while we work out the kinks 6 rokov pred
terrCellMaterial.h b19a4b22c8 Implementation of reflection and skylight probes. 7 rokov pred
terrCollision.cpp 2002d74b78 Issue found with PVS-Studio: 10 rokov pred
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
terrData.cpp c0dd314c12 Changed default terrain paths to go into data/terrains if nothing is set 6 rokov pred
terrData.h 22249bf4d4 WIP of updating terrain editor to work with assets 6 rokov pred
terrExport.cpp 76908eae3c Eliminate DefineConsoleMethod 7 rokov pred
terrFeatureTypes.cpp b19a4b22c8 Implementation of reflection and skylight probes. 7 rokov pred
terrFeatureTypes.h b19a4b22c8 Implementation of reflection and skylight probes. 7 rokov pred
terrFile.cpp ccb500f0ca leftovers from when we added explicit 16 bit greyscale texture support 6 rokov pred
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 rokov pred
terrImport.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 rokov pred
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
terrMaterial.cpp 796a95b8a5 Adds isSRGB and invertSmoothness checkboxes to terrain material editor 6 rokov pred
terrMaterial.h 29a8d5d36c backend support for isSRGB and invSmooth flags, general cleanup HLSL side. left GLSL alone for sxs comparrison while we work out the kinks 6 rokov pred
terrRender.cpp b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 8 rokov pred
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 rokov pred