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cameraFXMgr.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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cameraFXMgr.h
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e7fb6a54de
Fix: Added missing virtual destructors for classes with virtual functions.
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11 лет назад |
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explosion.cpp
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654fc29dc2
bounds to mBounds conflict avoidance
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7 лет назад |
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explosion.h
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f9f05f154f
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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8 лет назад |
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fxFoliageReplicator.cpp
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62500487f1
ground-cover -- Adds an ambient modulation bias to control how much the foliage images are modulated by the sun's ambient light setting.
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8 лет назад |
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fxFoliageReplicator.h
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62500487f1
ground-cover -- Adds an ambient modulation bias to control how much the foliage images are modulated by the sun's ambient light setting.
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8 лет назад |
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fxShapeReplicator.cpp
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c19a70814c
Tidy up and fix the various Assert macros
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11 лет назад |
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fxShapeReplicator.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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groundCover.cpp
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6ade6f08ce
Updated Assimp
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5 лет назад |
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groundCover.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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lightning.cpp
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3c0360fd2f
uninitialized variables-afx
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5 лет назад |
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lightning.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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particle.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 лет назад |
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particle.h
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706d717ef6
enhanced-particle -- Accounts for larger number of particle size keys.
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8 лет назад |
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particleEmitter.cpp
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6ade6f08ce
Updated Assimp
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5 лет назад |
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particleEmitter.h
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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8 лет назад |
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particleEmitterNode.cpp
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88106f9032
Fixed type inference for nulls in console functions
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9 лет назад |
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particleEmitterNode.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |
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precipitation.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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precipitation.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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ribbon.cpp
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96169bc151
ribbon classvar cleanup
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7 лет назад |
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ribbon.h
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96169bc151
ribbon classvar cleanup
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7 лет назад |
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ribbonNode.cpp
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88106f9032
Fixed type inference for nulls in console functions
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9 лет назад |
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ribbonNode.h
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f5fb2fdf76
Improved code style in ribbon files.
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11 лет назад |
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splash.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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splash.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
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windEmitter.cpp
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01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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8 лет назад |
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windEmitter.h
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |