AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
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gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 vuotta sitten
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 6 vuotta sitten
guiAnimBitmapCtrl.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 vuotta sitten
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 vuotta sitten
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiBitmapBarCtrl.cpp f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 vuotta sitten
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 vuotta sitten
guiBitmapBorderCtrl.cpp 2002d74b78 Issue found with PVS-Studio: 10 vuotta sitten
guiBitmapCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
guiBitmapCtrl.h f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 9 vuotta sitten
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 7 vuotta sitten
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 vuotta sitten
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 vuotta sitten
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 vuotta sitten
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiFileTreeCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiGameListMenuCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
guiGameListMenuCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiGameListOptionsCtrl.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 vuotta sitten
guiGameListOptionsCtrl.h 0ffd7f5620 Fix member vars left uninitialized in constructors 11 vuotta sitten
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
guiListBoxCtrl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 vuotta sitten
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 vuotta sitten
guiMLTextCtrl.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 vuotta sitten
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 vuotta sitten
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiMaterialCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 vuotta sitten
guiMaterialCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiPopUpCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
guiPopUpCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiPopUpCtrlEx.cpp 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
guiPopUpCtrlEx.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only 6 vuotta sitten
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 vuotta sitten
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiTextEditCtrl.cpp 09c651c26d Corrected profile for GameObjectAsset type field button 6 vuotta sitten
guiTextEditCtrl.h 09c651c26d Corrected profile for GameObjectAsset type field button 6 vuotta sitten
guiTextEditSliderBitmapCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 vuotta sitten
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiTextListCtrl.cpp 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows 6 vuotta sitten
guiTextListCtrl.h 7c3bd49615 Adds ability to adjust padding to guiTextListCtrl's rows 6 vuotta sitten
guiTreeViewCtrl.cpp f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 5 vuotta sitten
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 vuotta sitten