JeffR 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 gadi atpakaļ
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BlankRoom 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
DefaultEditorLevel.asset.taml 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 gadi atpakaļ
DefaultEditorLevel.mis 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 gadi atpakaļ
DefaultEditorLevel.postfxpreset.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 gadi atpakaļ
DefaultEditorLevel_preview.png f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 gadi atpakaļ
DefaultEditorLevel_preview_image.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
EditorTemplateLevel.asset.taml 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 gadi atpakaļ
EditorTemplateLevel.mis 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 gadi atpakaļ
EditorTemplateLevel.postfxpreset.tscript 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 gadi atpakaļ