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BlankRoom
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 gadi atpakaļ |
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DefaultEditorLevel.asset.taml
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 gadi atpakaļ |
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DefaultEditorLevel.mis
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27b20c14d7
Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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3 gadi atpakaļ |
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DefaultEditorLevel.postfxpreset.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 gadi atpakaļ |
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DefaultEditorLevel_preview.png
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 gadi atpakaļ |
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DefaultEditorLevel_preview_image.asset.taml
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 gadi atpakaļ |
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EditorTemplateLevel.asset.taml
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 gadi atpakaļ |
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EditorTemplateLevel.mis
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27b20c14d7
Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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3 gadi atpakaļ |
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EditorTemplateLevel.postfxpreset.tscript
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 gadi atpakaļ |