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MainEditor
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 лет назад |
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VPathEditor
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a30e9c6242
Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation
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4 лет назад |
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VerveEditor
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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4 лет назад |
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assetBrowser
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6355740f6c
DBEditor callback fix for asset fields
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3 лет назад |
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base
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2c999008f1
Fixes and cleans up various issues and error spam for core and tools folders
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3 лет назад |
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classIcons
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 лет назад |
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componentEditor
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 лет назад |
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convexEditor
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7cdace8da3
Fixes bounds scaling issue making the object box in the editor be double the convex's size
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3 лет назад |
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datablockEditor
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2c999008f1
Fixes and cleans up various issues and error spam for core and tools folders
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3 лет назад |
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debugger
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 лет назад |
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decalEditor
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eb24b63be4
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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4 лет назад |
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editorClasses
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5892ff7428
Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination.
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4 лет назад |
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forestEditor
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3423c9eb13
lower min brushsize for forest to sub-meter levels
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3 лет назад |
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gui
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67d8448915
Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
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3 лет назад |
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guiEditor
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8aed00ec4d
Fixed graphical level values to set defaultAnisotropy instead of vsync
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3 лет назад |
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levels
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27b20c14d7
Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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3 лет назад |
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materialEditor
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 лет назад |
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meshRoadEditor
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6b28f1f151
Fleshes out remaining missing editor settings entries/categories
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3 лет назад |
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missionAreaEditor
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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4 лет назад |
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navEditor
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2c999008f1
Fixes and cleans up various issues and error spam for core and tools folders
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3 лет назад |
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particleEditor
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eb24b63be4
Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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4 лет назад |
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physicsTools
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 лет назад |
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projectImporter
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bae6a3f514
Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups
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3 лет назад |
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resources
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d044ae0702
Removed unneeded default irradiance and prefilter cubemaps, and their convars
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3 лет назад |
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riverEditor
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6b28f1f151
Fleshes out remaining missing editor settings entries/categories
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3 лет назад |
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roadEditor
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6b28f1f151
Fleshes out remaining missing editor settings entries/categories
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3 лет назад |
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shapeEditor
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6d2bfa0368
Adds animations for Playerbot
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3 лет назад |
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shapes
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 лет назад |
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worldEditor
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f4ca9c5202
Adds sanity check on UINavigation to avoid crashes if there are no pages in the stack.
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3 лет назад |
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fbx.sis
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d06c99a088
Adds function to get material definition by mapTo usage
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5 лет назад |
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glb.sis
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9a1766479d
Import Options gui Update
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6 лет назад |
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gltf.sis
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9a1766479d
Import Options gui Update
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6 лет назад |
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main.tscript
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2c999008f1
Fixes and cleans up various issues and error spam for core and tools folders
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3 лет назад |
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settings.xml
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27b20c14d7
Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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3 лет назад |
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tools.module
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817f01ff92
followup: readd, and rename the module.ScriptFile entries to thier lower case
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4 лет назад |
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tools.tscript
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817f01ff92
followup: readd, and rename the module.ScriptFile entries to thier lower case
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4 лет назад |