JeffR 6355740f6c DBEditor callback fix for asset fields 3 лет назад
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MainEditor 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
VPathEditor a30e9c6242 Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation 4 лет назад
VerveEditor 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 лет назад
assetBrowser 6355740f6c DBEditor callback fix for asset fields 3 лет назад
base 2c999008f1 Fixes and cleans up various issues and error spam for core and tools folders 3 лет назад
classIcons 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
componentEditor 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
convexEditor 7cdace8da3 Fixes bounds scaling issue making the object box in the editor be double the convex's size 3 лет назад
datablockEditor 2c999008f1 Fixes and cleans up various issues and error spam for core and tools folders 3 лет назад
debugger 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 лет назад
decalEditor eb24b63be4 Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 4 лет назад
editorClasses 5892ff7428 Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 4 лет назад
forestEditor 3423c9eb13 lower min brushsize for forest to sub-meter levels 3 лет назад
gui 67d8448915 Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 3 лет назад
guiEditor 8aed00ec4d Fixed graphical level values to set defaultAnisotropy instead of vsync 3 лет назад
levels 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 лет назад
materialEditor d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 лет назад
meshRoadEditor 6b28f1f151 Fleshes out remaining missing editor settings entries/categories 3 лет назад
missionAreaEditor 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 лет назад
navEditor 2c999008f1 Fixes and cleans up various issues and error spam for core and tools folders 3 лет назад
particleEditor eb24b63be4 Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 4 лет назад
physicsTools 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 лет назад
projectImporter bae6a3f514 Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups 3 лет назад
resources d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 лет назад
riverEditor 6b28f1f151 Fleshes out remaining missing editor settings entries/categories 3 лет назад
roadEditor 6b28f1f151 Fleshes out remaining missing editor settings entries/categories 3 лет назад
shapeEditor 6d2bfa0368 Adds animations for Playerbot 3 лет назад
shapes 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 лет назад
worldEditor f4ca9c5202 Adds sanity check on UINavigation to avoid crashes if there are no pages in the stack. 3 лет назад
fbx.sis d06c99a088 Adds function to get material definition by mapTo usage 5 лет назад
glb.sis 9a1766479d Import Options gui Update 6 лет назад
gltf.sis 9a1766479d Import Options gui Update 6 лет назад
main.tscript 2c999008f1 Fixes and cleans up various issues and error spam for core and tools folders 3 лет назад
settings.xml 27b20c14d7 Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 3 лет назад
tools.module 817f01ff92 followup: readd, and rename the module.ScriptFile entries to thier lower case 4 лет назад
tools.tscript 817f01ff92 followup: readd, and rename the module.ScriptFile entries to thier lower case 4 лет назад