Azaezel cc9955e102 unused variable cleanup há 9 anos atrás
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assets cc9955e102 unused variable cleanup há 9 anos atrás
components 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. há 9 anos atrás
decal 988bd47d52 Visibility change as sugested by dottools há 10 anos atrás
examples 3a18819e1e Issue found by PVS Studio: há 10 anos atrás
fps 553cf260f1 Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier. há 9 anos atrás
fx e06018aeea Properly initiates the max number of drops per batch to avoid possible corruption issues. há 9 anos atrás
gameBase 212ac36cc1 Tidy up indentation in openvr changes há 9 anos atrás
physics 5f463d09d9 replace fix #1736 for add physicShape datablock from the editor há 9 anos atrás
sceneComponent 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. há 11 anos atrás
turret a27fddc29a Turret Mounting há 9 anos atrás
vehicles 937b8830e1 Vehicle Mounting há 9 anos atrás
accumulationVolume.cpp 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. há 9 anos atrás
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. há 11 anos atrás
aiClient.cpp 2f48f31a6f Fixed String comparisons. há 11 anos atrás
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
aiConnection.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
aiPlayer.cpp 8121408029 doc correction há 9 anos atrás
aiPlayer.h ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. há 9 anos atrás
camera.cpp ba91478fad Baseline working openvr code há 9 anos atrás
camera.h ba91478fad Baseline working openvr code há 9 anos atrás
cameraSpline.cpp a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. há 9 anos atrás
cameraSpline.h a0dc2adff8 suppresses a leak potentially caused by Knot::mType||Knot::mPath entries. há 9 anos atrás
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
containerQuery.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
convexShape.cpp 3a18819e1e Issue found by PVS Studio: há 10 anos atrás
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth há 13 anos atrás
debris.cpp 84e8cbb4ee Revert recent style cleanup changes. há 11 anos atrás
debris.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
entity.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. há 9 anos atrás
entity.h 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) há 9 anos atrás
gameFunctions.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. há 9 anos atrás
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
gameTSCtrl.cpp 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. há 10 anos atrás
gameTSCtrl.h 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. há 10 anos atrás
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum há 12 anos atrás
groundPlane.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiMaterialPreview.cpp 84e8cbb4ee Revert recent style cleanup changes. há 11 anos atrás
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
guiObjectView.cpp 84e8cbb4ee Revert recent style cleanup changes. há 11 anos atrás
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() há 12 anos atrás
item.cpp cd3b080526 Item Mounting há 9 anos atrás
item.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls há 11 anos atrás
levelInfo.cpp e0e1cbb3be force a volume refresh on levelinfo AccuTexture change há 9 anos atrás
levelInfo.h 2b57bed899 level-wide accumulation assignment - overidden if an object's origin is in an accumulationVolume. há 9 anos atrás
lightAnimData.cpp ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 há 9 anos atrás
lightAnimData.h ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 há 9 anos atrás
lightBase.cpp dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. há 9 anos atrás
lightBase.h 2753f562e8 shadow caching há 10 anos atrás
lightDescription.cpp 2753f562e8 shadow caching há 10 anos atrás
lightDescription.h 2753f562e8 shadow caching há 10 anos atrás
lightFlareData.cpp 784f6f92d8 Fix lens flare in side-by-side view há 9 anos atrás
lightFlareData.h 190f68b998 Fix SkatterSky flare occlusion. há 11 anos atrás
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. há 11 anos atrás
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. há 13 anos atrás
missionMarker.cpp a285b7b07b SpawnSphere Mounting há 9 anos atrás
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. há 11 anos atrás
objectTypes.h dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. há 9 anos atrás
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
pathCamera.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls há 11 anos atrás
pathCamera.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls há 11 anos atrás
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
physicalZone.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
player.cpp 212ac36cc1 Tidy up indentation in openvr changes há 9 anos atrás
player.h 6dbfe77ddb Added a missed a preprocessor for when not using openVR. há 9 anos atrás
pointLight.cpp 2753f562e8 shadow caching há 10 anos atrás
pointLight.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
portal.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
portal.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
prefab.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
prefab.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
projectile.cpp 2fbf6bdb9d Removed a space. há 10 anos atrás
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx há 12 anos atrás
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes há 11 anos atrás
proximityMine.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
resource.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
rigid.cpp 691a08bb33 Backend correction for the rigid vs rigid collision resolver: há 10 anos atrás
rigid.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
rigidShape.cpp 8c2d5ee82c RigidShape Mounting há 9 anos atrás
rigidShape.h f44a3f27d6 Fix stack balancing problems by refactoring execution calls há 11 anos atrás
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
shapeBase.cpp e6159a590a Add basic support for showing openvr controllers and tracked objects há 9 anos atrás
shapeBase.h ba91478fad Baseline working openvr code há 9 anos atrás
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
shapeImage.cpp 84e8cbb4ee Revert recent style cleanup changes. há 11 anos atrás
spotLight.cpp 2753f562e8 shadow caching há 10 anos atrás
spotLight.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
staticShape.cpp c39ca2c25e StaticShape Mounting há 9 anos atrás
staticShape.h 963ef1ecdb Merge pull request #1654 from Azaezel/shape_mounting há 9 anos atrás
trigger.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. há 10 anos atrás
trigger.h a1740e8a9c Made Trigger friendlier towards inheritance. há 13 anos atrás
tsStatic.cpp 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation há 9 anos atrás
tsStatic.h a9f77c4ffd TSStatic Mounting há 9 anos atrás
zone.cpp 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás
zone.h 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás