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test
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59125c85eb
Fix weird ternary operator in torquescript regression
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3 lat temu |
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CMDgram.y
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02447f0996
compile fixes.
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4 lat temu |
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CMDscan.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 lat temu |
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CMDscan.l
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bfc0109485
fixes and some minor bc adjustment.
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4 lat temu |
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ICallMethod.h
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50df52ecfc
more console refactor.
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4 lat temu |
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SimXMLDocument.cpp
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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4 lat temu |
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SimXMLDocument.h
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 lat temu |
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arrayObject.cpp
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 lat temu |
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arrayObject.h
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45ae5e71cb
fixed lots of tabs and space
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9 lat temu |
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ast.h
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35500a87c6
initial port of the new interpreter
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4 lat temu |
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astAlloc.cpp
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3e04196a53
make tests pass.
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4 lat temu |
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astNodes.cpp
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59125c85eb
Fix weird ternary operator in torquescript regression
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3 lat temu |
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bison.bat
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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bison.simple
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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4 lat temu |
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cmdgram.cpp
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5fa7c62ba9
* BugFix: Don't use the register keyword in the console grammar files.
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4 lat temu |
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cmdgram.h
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d666322a1b
Merging
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8 lat temu |
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codeBlock.cpp
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2e03108856
Optionally allow to treat script assert as warning
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4 lat temu |
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codeBlock.h
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5cce344bb1
* BugFix: Fix a missing <vector> include for GCC.
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4 lat temu |
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compiledEval.cpp
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ed13bdfdd2
Changes the -> syntax check from exclusively checking simgroups to checking simsets, allowing both to be used
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4 lat temu |
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compiler.cpp
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2e03108856
Optionally allow to treat script assert as warning
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4 lat temu |
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compiler.h
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2e03108856
Optionally allow to treat script assert as warning
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4 lat temu |
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console.cpp
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3988e7baee
Better allocator for TorqueScript temp conversions used during interpretation
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3 lat temu |
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console.h
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8f2beb3219
Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools.
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3 lat temu |
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consoleDoc.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 lat temu |
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consoleDoc.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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consoleFunctions.cpp
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d883575d0f
fix compilation flaws
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3 lat temu |
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consoleFunctions.h
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39d5563a8c
Added type checking functions
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11 lat temu |
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consoleInternal.cpp
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59312d7d52
debugger support
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4 lat temu |
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consoleInternal.h
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59312d7d52
debugger support
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4 lat temu |
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consoleLogger.cpp
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35500a87c6
initial port of the new interpreter
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4 lat temu |
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consoleLogger.h
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35500a87c6
initial port of the new interpreter
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4 lat temu |
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consoleObject.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 lat temu |
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consoleObject.h
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9a795e89f3
Update usage of TinyXML to use TinyXML2
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4 lat temu |
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consoleParser.cpp
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45ae5e71cb
fixed lots of tabs and space
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9 lat temu |
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consoleParser.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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consoleTypes.cpp
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eca3fbfa67
* [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized.
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4 lat temu |
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consoleTypes.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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consoleValueStack.h
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964fde8f09
Goodbye String Stack!
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4 lat temu |
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consoleXMLExport.cpp
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e718841467
Eliminate DefineConsoleFunction
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7 lat temu |
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consoleXMLExport.h
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4bc1491714
clang catch: garbage in line directives
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9 lat temu |
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debugOutputConsumer.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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debugOutputConsumer.h
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214aae7277
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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8 lat temu |
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dynamicTypes.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 lat temu |
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dynamicTypes.h
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9c4191702c
Properly specify type of console types with a different native type
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5 lat temu |
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engineAPI.h
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6ad2876504
* BugFix: Correct 3 missing defines in the GCC types include file.
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4 lat temu |
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engineDoc.cpp
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93500b6ac4
more changes.
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4 lat temu |
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engineExports.cpp
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15f67015d3
Reordering initialization methods #1912
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8 lat temu |
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engineExports.h
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eaf814f2e3
EngineExportScope(){} *can't* be initialized by default, aparantly
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5 lat temu |
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engineFunctions.cpp
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fbfd3ed8ed
clang: constructor initialization order
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9 lat temu |
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engineFunctions.h
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42ca155301
Fix non-mvc compilation in EngineDefaultArguments
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5 lat temu |
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engineObject.cpp
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2c1508c169
uninitialized variables-console
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5 lat temu |
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engineObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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enginePrimitives.cpp
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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5 lat temu |
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enginePrimitives.h
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68b6884665
EngineAPI: Expose strings as UTF8 instead of UTF16
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5 lat temu |
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engineStructs.cpp
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a241d27b58
Expand EngineAPI type definitions
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5 lat temu |
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engineStructs.h
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a241d27b58
Expand EngineAPI type definitions
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5 lat temu |
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engineTypeInfo.cpp
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2c1508c169
uninitialized variables-console
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5 lat temu |
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engineTypeInfo.h
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fb412ff108
Add Type information for Properties in EngineXMLExport
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7 lat temu |
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engineTypes.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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engineTypes.h
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0b5fd8db6e
Engine API: Pass structs by reference
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5 lat temu |
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engineXMLExport.cpp
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f4c8e2683e
Improve type detection of EngineAPI types
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5 lat temu |
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fieldBrushObject.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 lat temu |
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fieldBrushObject.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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fileSystemFunctions.cpp
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5c8d8fab00
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
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3 lat temu |
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fixedTuple.h
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d567bc9735
Improve Engine API export, robust Default Value logic and allow _ in arg
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5 lat temu |
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generateCompiler.bat
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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optimizer.cpp
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02447f0996
compile fixes.
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4 lat temu |
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persistenceManager.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 lat temu |
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persistenceManager.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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propertyParsing.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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propertyParsing.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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returnBuffer.cpp
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 lat temu |
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returnBuffer.h
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18dee487f9
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
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7 lat temu |
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runtimeClassRep.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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runtimeClassRep.h
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 lat temu |
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scriptFilename.cpp
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 lat temu |
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scriptFilename.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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scriptObjects.cpp
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c05d49058f
Cleans up a redundant include.
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8 lat temu |
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scriptObjects.h
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b56f8674cd
New ScriptTickObject
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13 lat temu |
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sim.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 lat temu |
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sim.h
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 lat temu |
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simBase.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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simDatablock.cpp
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2c1508c169
uninitialized variables-console
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5 lat temu |
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simDatablock.h
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3c97471630
substitution statements conformed to standard class:mVar standard
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7 lat temu |
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simDictionary.cpp
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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4 lat temu |
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simDictionary.h
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bcc5459818
whitespace
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9 lat temu |
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simEvents.cpp
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59312d7d52
debugger support
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4 lat temu |
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simEvents.h
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50df52ecfc
more console refactor.
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4 lat temu |
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simFieldDictionary.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 lat temu |
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simFieldDictionary.h
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2c1508c169
uninitialized variables-console
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5 lat temu |
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simManager.cpp
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 lat temu |
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simObject.cpp
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a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
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3 lat temu |
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simObject.h
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630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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4 lat temu |
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simObjectList.cpp
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 lat temu |
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simObjectList.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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simObjectMemento.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 lat temu |
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simObjectMemento.h
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bcc5459818
whitespace
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9 lat temu |
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simObjectRef.h
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5ef130d581
Fixed some random Worder warnings
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10 lat temu |
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simPersistID.cpp
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e95a5bf139
Expose SimPersistID to EngineAPI
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5 lat temu |
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simPersistID.h
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e95a5bf139
Expose SimPersistID to EngineAPI
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5 lat temu |
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simPersistSet.cpp
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50df52ecfc
more console refactor.
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4 lat temu |
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simPersistSet.h
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50df52ecfc
more console refactor.
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4 lat temu |
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simSerialize.cpp
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bcc5459818
whitespace
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9 lat temu |
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simSet.cpp
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1b54162580
cleanup todos
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4 lat temu |
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simSet.h
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35500a87c6
initial port of the new interpreter
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4 lat temu |
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stringStack.cpp
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f056e181b7
remove unused code.
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4 lat temu |
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stringStack.h
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f056e181b7
remove unused code.
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4 lat temu |
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telnetConsole.cpp
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2c1508c169
uninitialized variables-console
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5 lat temu |
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telnetConsole.h
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2c1508c169
uninitialized variables-console
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5 lat temu |
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telnetDebugger.cpp
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59312d7d52
debugger support
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4 lat temu |
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telnetDebugger.h
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099dd4f1f3
Parametrize script extension, default to 'tscript'
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5 lat temu |
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typeValidators.cpp
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bcc5459818
whitespace
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9 lat temu |
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typeValidators.h
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2c1508c169
uninitialized variables-console
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5 lat temu |