AzaezelX fcd2d38deb further validator cleanups 10 月之前
..
torquescript 30dcf0bf78 (backup) correct malformed error reporting 1 年之前
ICallMethod.h 50df52ecfc more console refactor. 4 年之前
SimXMLDocument.cpp 142467ccc6 update lib 11 月之前
SimXMLDocument.h 2b295fb7f0 rest of virtuals removed 1 年之前
arrayObject.cpp 24562e6758 aug ArrayObject to have a uniquePair command 1 年之前
arrayObject.h 24562e6758 aug ArrayObject to have a uniquePair command 1 年之前
console.cpp e6ead9f268 Update console.cpp 2 年之前
console.h 0d4c335231 test 1 年之前
consoleDoc.cpp 89b0c7f73b Console Refactor 2 年之前
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 年之前
consoleFunctions.cpp 704e304eef display correct values 1 年之前
consoleFunctions.h 07ed59a872 TORQUE_TOOLS off compile fix 1 年之前
consoleInternal.cpp 1ea74bf8c6 enhanced argc reporting 1 年之前
consoleInternal.h 83ea6cd0df Improvements based on experience from implementing Python runtime 2 年之前
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
consoleLogger.h 2b295fb7f0 rest of virtuals removed 1 年之前
consoleObject.cpp 011a8906ff skip trying to be clever and just report the variable name being checked directly 10 月之前
consoleObject.h fa760fa746 add numerous new validators 10 月之前
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 年之前
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 年之前
consoleTypes.cpp fa760fa746 add numerous new validators 10 月之前
consoleTypes.h 55ac453ab9 guiProfile.border has specific usage cases for -2, so use the full negative range 10 月之前
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 年之前
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 年之前
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 年之前
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 年之前
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
dynamicTypes.h d8fcbb7863 work towards reflecting the typemask in the checkboxes in a combinatory manner again 10 月之前
engineAPI.h f00d53f1d4 Revert "Update engineAPI.h" 1 年之前
engineDoc.cpp 83ea6cd0df Improvements based on experience from implementing Python runtime 2 年之前
engineExports.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 年之前
engineExports.h ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 年之前
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 年之前
engineFunctions.h 8748a2cac8 Expose some information in EngineFunction exports for better interop capabilities 2 年之前
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 年之前
engineObject.h 2e25059b27 fix inheritance conflict loop by declaring a singular root for `class EngineObject : public StrongRefBase` 1 年之前
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 年之前
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 年之前
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 年之前
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 年之前
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 年之前
engineTypeInfo.h efbe5e90f5 virtuals removed 1 年之前
engineTypes.cpp ee93dc3b57 Ensure that getGlobalScope always returns the same object 2 年之前
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 年之前
engineXMLExport.cpp a621cc5100 various warnings 1 年之前
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
fieldBrushObject.h 2b295fb7f0 rest of virtuals removed 1 年之前
fileSystemFunctions.cpp 89b0c7f73b Console Refactor 2 年之前
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 年之前
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 年之前
module.h 27b6973da0 Reintroduce getFileLine for Console Modules 2 年之前
persistenceManager.cpp 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 月之前
persistenceManager.h 0d338f2d51 * Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector. 11 月之前
propertyParsing.cpp 89b0c7f73b Console Refactor 2 年之前
propertyParsing.h 888332a85c rest of the implementation 1 年之前
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 年之前
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 年之前
runtime.h 89b0c7f73b Console Refactor 2 年之前
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
runtimeClassRep.h 2b295fb7f0 rest of virtuals removed 1 年之前
script.h a621cc5100 various warnings 1 年之前
scriptFilename.cpp 89b0c7f73b Console Refactor 2 年之前
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 年之前
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 年之前
scriptObjects.h 2b295fb7f0 rest of virtuals removed 1 年之前
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 年之前
sim.h 1940becb2d Compilation fixes for C++20 3 年之前
simBase.h 7dbfe6994d Engine directory for ticket #1 13 年之前
simDatablock.cpp e7d17e5453 Fix error in DB substitution logic and add regressiontest 2 年之前
simDatablock.h efbe5e90f5 virtuals removed 1 年之前
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 年之前
simDictionary.h bcc5459818 whitespace 9 年之前
simEvents.cpp 89b0c7f73b Console Refactor 2 年之前
simEvents.h efbe5e90f5 virtuals removed 1 年之前
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 年之前
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 年之前
simManager.cpp c1e81e0327 stop spamming the console every spawnObject call 2 年之前
simObject.cpp 011a8906ff skip trying to be clever and just report the variable name being checked directly 10 月之前
simObject.h 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 1 年之前
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 年之前
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 年之前
simObjectMemento.cpp 89b0c7f73b Console Refactor 2 年之前
simObjectMemento.h bcc5459818 whitespace 9 年之前
simObjectRef.h efbe5e90f5 virtuals removed 1 年之前
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 年之前
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 年之前
simPersistSet.cpp 50df52ecfc more console refactor. 4 年之前
simPersistSet.h 2b295fb7f0 rest of virtuals removed 1 年之前
simSerialize.cpp 78147821a0 filter inspector buttons out of the following: 2 年之前
simSet.cpp 385974ab55 fix callonchildren varargs 1 年之前
simSet.h efbe5e90f5 virtuals removed 1 年之前
stringStack.cpp f056e181b7 remove unused code. 4 年之前
stringStack.h f056e181b7 remove unused code. 4 年之前
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 年之前
telnetConsole.h 2c1508c169 uninitialized variables-console 5 年之前
telnetDebugger.cpp 89b0c7f73b Console Refactor 2 年之前
telnetDebugger.h 89b0c7f73b Console Refactor 2 年之前
typeValidators.cpp fcd2d38deb further validator cleanups 10 月之前
typeValidators.h 011a8906ff skip trying to be clever and just report the variable name being checked directly 10 月之前