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- //-----------------------------------------------------------------------------
- // Copyright (c) 2013 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef MATERIALASSET_H
- #include "MaterialAsset.h"
- #endif
- #ifndef _ASSET_MANAGER_H_
- #include "assets/assetManager.h"
- #endif
- #ifndef _CONSOLETYPES_H_
- #include "console/consoleTypes.h"
- #endif
- #ifndef _TAML_
- #include "persistence/taml/taml.h"
- #endif
- #ifndef _ASSET_PTR_H_
- #include "assets/assetPtr.h"
- #endif
- //-----------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT(MaterialAsset);
- ConsoleType(MaterialAssetPtr, TypeMaterialAssetPtr, MaterialAsset, ASSET_ID_FIELD_PREFIX)
- //-----------------------------------------------------------------------------
- ConsoleGetType(TypeMaterialAssetPtr)
- {
- // Fetch asset Id.
- return (*((AssetPtr<MaterialAsset>*)dptr)).getAssetId();
- }
- //-----------------------------------------------------------------------------
- ConsoleSetType(TypeMaterialAssetPtr)
- {
- // Was a single argument specified?
- if (argc == 1)
- {
- // Yes, so fetch field value.
- const char* pFieldValue = argv[0];
- // Fetch asset pointer.
- AssetPtr<MaterialAsset>* pAssetPtr = dynamic_cast<AssetPtr<MaterialAsset>*>((AssetPtrBase*)(dptr));
- // Is the asset pointer the correct type?
- if (pAssetPtr == NULL)
- {
- // No, so fail.
- //Con::warnf("(TypeMaterialAssetPtr) - Failed to set asset Id '%d'.", pFieldValue);
- return;
- }
- // Set asset.
- pAssetPtr->setAssetId(pFieldValue);
- return;
- }
- // Warn.
- Con::warnf("(TypeMaterialAssetPtr) - Cannot set multiple args to a single asset.");
- }
- ConsoleType(assetIdString, TypeMaterialAssetId, String, ASSET_ID_FIELD_PREFIX)
- ConsoleGetType(TypeMaterialAssetId)
- {
- // Fetch asset Id.
- return *((const char**)(dptr));
- }
- ConsoleSetType(TypeMaterialAssetId)
- {
- // Was a single argument specified?
- if (argc == 1)
- {
- // Yes, so fetch field value.
- const char* pFieldValue = argv[0];
- // Fetch asset Id.
- StringTableEntry* assetId = (StringTableEntry*)(dptr);
- // Update asset value.
- *assetId = StringTable->insert(pFieldValue);
- return;
- }
- // Warn.
- Con::warnf("(TypeMaterialAssetId) - Cannot set multiple args to a single asset.");
- }
- //-----------------------------------------------------------------------------
- MaterialAsset::MaterialAsset()
- {
- mShaderGraphFile = "";
- mScriptFile = StringTable->EmptyString();
- mScriptPath = StringTable->EmptyString();
- mMatDefinitionName = StringTable->EmptyString();
- }
- //-----------------------------------------------------------------------------
- MaterialAsset::~MaterialAsset()
- {
- }
- //-----------------------------------------------------------------------------
- void MaterialAsset::initPersistFields()
- {
- // Call parent.
- Parent::initPersistFields();
- //addField("shaderGraph", TypeRealString, Offset(mShaderGraphFile, MaterialAsset), "");
- addProtectedField("scriptFile", TypeAssetLooseFilePath, Offset(mScriptFile, MaterialAsset),
- &setScriptFile, &getScriptFile, "Path to the file containing the material definition.");
- addField("materialDefinitionName", TypeString, Offset(mMatDefinitionName, MaterialAsset), "Name of the material definition this asset is for.");
- }
- void MaterialAsset::initializeAsset()
- {
- // Call parent.
- Parent::initializeAsset();
- compileShader();
- mScriptPath = getOwned() ? expandAssetFilePath(mScriptFile) : mScriptPath;
- if (Platform::isFile(mScriptPath))
- Con::executeFile(mScriptPath, false, false);
- }
- void MaterialAsset::onAssetRefresh()
- {
- mScriptPath = getOwned() ? expandAssetFilePath(mScriptFile) : mScriptPath;
- if (Platform::isFile(mScriptPath))
- Con::executeFile(mScriptPath, false, false);
- if (mMatDefinitionName != StringTable->EmptyString())
- {
- Material* matDef;
- if (!Sim::findObject(mMatDefinitionName, matDef))
- {
- Con::errorf("MaterialAsset: Unable to find the Material %s", mMatDefinitionName);
- return;
- }
- matDef->reload();
- }
- }
- void MaterialAsset::setScriptFile(const char* pScriptFile)
- {
- // Sanity!
- AssertFatal(pScriptFile != NULL, "Cannot use a NULL script file.");
- // Fetch image file.
- pScriptFile = StringTable->insert(pScriptFile);
- // Update.
- mScriptFile = getOwned() ? expandAssetFilePath(pScriptFile) : pScriptFile;
- // Refresh the asset.
- refreshAsset();
- }
- //------------------------------------------------------------------------------
- void MaterialAsset::compileShader()
- {
- }
- void MaterialAsset::copyTo(SimObject* object)
- {
- // Call to parent.
- Parent::copyTo(object);
- }
- DefineEngineMethod(MaterialAsset, compileShader, void, (), , "Compiles the material's generated shader, if any. Not yet implemented\n")
- {
- object->compileShader();
- }
- //------------------------------------------------------------------------------
- StringTableEntry MaterialAsset::getAssetIdByMaterialName(StringTableEntry matName)
- {
- StringTableEntry materialAssetId = StringTable->EmptyString();
- AssetQuery* query = new AssetQuery();
- U32 foundCount = AssetDatabase.findAssetType(query, "MaterialAsset");
- if (foundCount == 0)
- {
- //Didn't work, so have us fall back to a placeholder asset
- materialAssetId = StringTable->insert("Core_Rendering:noMaterial");
- }
- else
- {
- for (U32 i = 0; i < foundCount; i++)
- {
- MaterialAsset* matAsset = AssetDatabase.acquireAsset<MaterialAsset>(query->mAssetList[i]);
- if (matAsset && matAsset->getMaterialDefinitionName() == matName)
- {
- materialAssetId = matAsset->getAssetId();
- break;
- }
- }
- }
- return materialAssetId;
- }
- bool MaterialAsset::getAssetById(StringTableEntry assetId, AssetPtr<MaterialAsset>* materialAsset)
- {
- (*materialAsset) = assetId;
- if (!materialAsset->isNull())
- return true;
- //Didn't work, so have us fall back to a placeholder asset
- StringTableEntry noImageId = StringTable->insert("Core_Rendering:noMaterial");
- materialAsset->setAssetId(noImageId);
- if (!materialAsset->isNull())
- return true;
- return false;
- }
- //-----------------------------------------------------------------------------
- // GuiInspectorTypeAssetId
- //-----------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT(GuiInspectorTypeMaterialAssetPtr);
- ConsoleDocClass(GuiInspectorTypeMaterialAssetPtr,
- "@brief Inspector field type for Shapes\n\n"
- "Editor use only.\n\n"
- "@internal"
- );
- void GuiInspectorTypeMaterialAssetPtr::consoleInit()
- {
- Parent::consoleInit();
- ConsoleBaseType::getType(TypeMaterialAssetPtr)->setInspectorFieldType("GuiInspectorTypeMaterialAssetPtr");
- }
- GuiControl* GuiInspectorTypeMaterialAssetPtr::constructEditControl()
- {
- // Create base filename edit controls
- GuiControl* retCtrl = Parent::constructEditControl();
- if (retCtrl == NULL)
- return retCtrl;
- // Change filespec
- char szBuffer[512];
- dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"MaterialAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
- mInspector->getInspectObject()->getIdString(), mCaption);
- mBrowseButton->setField("Command", szBuffer);
- setDataField(StringTable->insert("targetObject"), NULL, mInspector->getInspectObject()->getIdString());
- // Create "Open in Editor" button
- mEditButton = new GuiBitmapButtonCtrl();
- dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.editAsset(%d.getText());", retCtrl->getId());
- mEditButton->setField("Command", szBuffer);
- char bitmapName[512] = "tools/worldEditor/images/toolbar/material-editor";
- mEditButton->setBitmap(bitmapName);
- mEditButton->setDataField(StringTable->insert("Profile"), NULL, "GuiButtonProfile");
- mEditButton->setDataField(StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile");
- mEditButton->setDataField(StringTable->insert("hovertime"), NULL, "1000");
- mEditButton->setDataField(StringTable->insert("tooltip"), NULL, "Open this file in the Material Editor");
- mEditButton->registerObject();
- addObject(mEditButton);
- return retCtrl;
- }
- bool GuiInspectorTypeMaterialAssetPtr::updateRects()
- {
- S32 dividerPos, dividerMargin;
- mInspector->getDivider(dividerPos, dividerMargin);
- Point2I fieldExtent = getExtent();
- Point2I fieldPos = getPosition();
- mCaptionRect.set(0, 0, fieldExtent.x - dividerPos - dividerMargin, fieldExtent.y);
- mEditCtrlRect.set(fieldExtent.x - dividerPos + dividerMargin, 1, dividerPos - dividerMargin - 34, fieldExtent.y);
- bool resized = mEdit->resize(mEditCtrlRect.point, mEditCtrlRect.extent);
- if (mBrowseButton != NULL)
- {
- mBrowseRect.set(fieldExtent.x - 32, 2, 14, fieldExtent.y - 4);
- resized |= mBrowseButton->resize(mBrowseRect.point, mBrowseRect.extent);
- }
- if (mEditButton != NULL)
- {
- RectI shapeEdRect(fieldExtent.x - 16, 2, 14, fieldExtent.y - 4);
- resized |= mEditButton->resize(shapeEdRect.point, shapeEdRect.extent);
- }
- return resized;
- }
- IMPLEMENT_CONOBJECT(GuiInspectorTypeMaterialAssetId);
- ConsoleDocClass(GuiInspectorTypeMaterialAssetId,
- "@brief Inspector field type for Material Assets\n\n"
- "Editor use only.\n\n"
- "@internal"
- );
- void GuiInspectorTypeMaterialAssetId::consoleInit()
- {
- Parent::consoleInit();
- ConsoleBaseType::getType(TypeMaterialAssetId)->setInspectorFieldType("GuiInspectorTypeMaterialAssetId");
- }
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