AzaezelX e88b7a0783 minor cleanups: 5 年之前
..
sdl 059d531b62 linux followup work by tim 6 年之前
tGL 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
util dd08fd2e7d Add OpenGL support. 11 年之前
win32 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 年之前
gfxGLAppleFence.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
gfxGLAppleFence.h dd08fd2e7d Add OpenGL support. 11 年之前
gfxGLCardProfiler.cpp 059d531b62 linux followup work by tim 6 年之前
gfxGLCardProfiler.h 7dbfe6994d Engine directory for ticket #1 13 年之前
gfxGLCircularVolatileBuffer.h b9c207765e uninitialized variables-gfx 5 年之前
gfxGLCubemap.cpp c57205b1f4 from @rextimmy: final fixes 5 年之前
gfxGLCubemap.h 175f0eebb7 ongoing WIP of openGL cubemap arrays. 6 年之前
gfxGLDevice.cpp d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork 5 年之前
gfxGLDevice.h 4223a26f05 no message 5 年之前
gfxGLDeviceProfiler.cpp b9c207765e uninitialized variables-gfx 5 年之前
gfxGLEnumTranslate.cpp c57205b1f4 from @rextimmy: final fixes 5 年之前
gfxGLEnumTranslate.h c57205b1f4 from @rextimmy: final fixes 5 年之前
gfxGLOcclusionQuery.cpp b4a1d18f42 Core implementation of Physical Based Rendering. 7 年之前
gfxGLOcclusionQuery.h b4a1d18f42 Core implementation of Physical Based Rendering. 7 年之前
gfxGLPrimitiveBuffer.cpp b9c207765e uninitialized variables-gfx 5 年之前
gfxGLPrimitiveBuffer.h dd08fd2e7d Add OpenGL support. 11 年之前
gfxGLShader.cpp b9c207765e uninitialized variables-gfx 5 年之前
gfxGLShader.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
gfxGLStateBlock.cpp 059d531b62 linux followup work by tim 6 年之前
gfxGLStateBlock.h dd08fd2e7d Add OpenGL support. 11 年之前
gfxGLStateCache.h 000c7b2263 GL work 6 年之前
gfxGLTextureManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
gfxGLTextureManager.h dd08fd2e7d Add OpenGL support. 11 年之前
gfxGLTextureObject.cpp e88b7a0783 minor cleanups: 5 年之前
gfxGLTextureObject.h 9150c7f5ab OpenGL: Mipmaps for GFXGLCubemap. 11 年之前
gfxGLTextureTarget.cpp 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 年之前
gfxGLTextureTarget.h 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 年之前
gfxGLUtils.h 000c7b2263 GL work 6 年之前
gfxGLVertexAttribLocation.h ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl 9 年之前
gfxGLVertexBuffer.cpp fbfd3ed8ed clang: constructor initialization order 9 年之前
gfxGLVertexBuffer.h dd08fd2e7d Add OpenGL support. 11 年之前
gfxGLVertexDecl.cpp 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 年之前
gfxGLVertexDecl.h b9c207765e uninitialized variables-gfx 5 年之前
gfxGLWindowTarget.cpp 60a29777fa WIP updated UI 6 年之前
gfxGLWindowTarget.h 60a29777fa WIP updated UI 6 年之前
screenshotGL.cpp e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 年之前
screenshotGL.h e2bf5cb8fe Implements missing _captureBackBuffer method for GL gfx layer. 5 年之前