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AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 жил өмнө
..
gui3DProjectionCtrl.cpp e1a1fd52dc Update gui3DProjectionCtrl.cpp 6 жил өмнө
gui3DProjectionCtrl.h 0760f35da0 Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space 6 жил өмнө
guiAnimBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
guiAnimBitmapCtrl.h 01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run. 9 жил өмнө
guiBackgroundCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiBackgroundCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiBitmapBarCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
guiBitmapBarCtrl.h 36ec6c1b59 New: GuiBitmapBarCtrl 9 жил өмнө
guiBitmapBorderCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
guiBitmapCtrl.cpp 98a079a797 code duplication prune. should aid in stability 4 жил өмнө
guiBitmapCtrl.h 98a079a797 code duplication prune. should aid in stability 4 жил өмнө
guiColorPicker.cpp 76908eae3c Eliminate DefineConsoleMethod 7 жил өмнө
guiColorPicker.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiConsole.cpp 8a7c09c8fe Clean up redundant variables 7 жил өмнө
guiConsole.h 8f947d5251 Adds a convenience function to refresh the console dialog. 7 жил өмнө
guiConsoleEditCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiConsoleEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiConsoleTextCtrl.cpp a22672dd7a Update guiConsoleTextCtrl.cpp 10 жил өмнө
guiConsoleTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiDecoyCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 жил өмнө
guiDecoyCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiDirectoryFileListCtrl.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 жил өмнө
guiDirectoryFileListCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiFileTreeCtrl.cpp 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 жил өмнө
guiFileTreeCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiGameListMenuCtrl.cpp 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 жил өмнө
guiGameListMenuCtrl.h 666065ce6c GuiGameListMenuCtrl Update 4 жил өмнө
guiGameListOptionsCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
guiGameListOptionsCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 жил өмнө
guiGradientCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod 7 жил өмнө
guiGradientCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiListBoxCtrl.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 жил өмнө
guiListBoxCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
guiMLTextCtrl.cpp 15f67015d3 Reordering initialization methods #1912 8 жил өмнө
guiMLTextCtrl.h 350d3e6702 Fixes 2 minor mistake corrections 5 жил өмнө
guiMLTextEditCtrl.cpp 539efcb1e1 Input event changes 13 жил өмнө
guiMLTextEditCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiMaterialCtrl.cpp 98a079a797 code duplication prune. should aid in stability 4 жил өмнө
guiMaterialCtrl.h 98a079a797 code duplication prune. should aid in stability 4 жил өмнө
guiPopUpCtrl.cpp f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 жил өмнө
guiPopUpCtrl.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
guiPopUpCtrlEx.cpp f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 жил өмнө
guiPopUpCtrlEx.h 1037b5d718 extraneous entry 4 жил өмнө
guiSliderCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
guiSliderCtrl.h 07b28cb29a GFX card profile config file logging moved to debug only 6 жил өмнө
guiTabPageCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 жил өмнө
guiTabPageCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiTextCtrl.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 жил өмнө
guiTextCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiTextEditCtrl.cpp abf5a09bc3 Removed duplicate checkbox image 4 жил өмнө
guiTextEditCtrl.h 758dd20724 Adds logic to guiTextEditCtrl to have placeholder text when the control is empty. 5 жил өмнө
guiTextEditSliderBitmapCtrl.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 жил өмнө
guiTextEditSliderBitmapCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiTextEditSliderCtrl.cpp 9fef1b3cd1 uninitialized variables-gui 5 жил өмнө
guiTextEditSliderCtrl.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
guiTextListCtrl.cpp bc27125e90 Initial pass to rework and cleanup the main UI interface 5 жил өмнө
guiTextListCtrl.h bc27125e90 Initial pass to rework and cleanup the main UI interface 5 жил өмнө
guiTreeViewCtrl.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 жил өмнө
guiTreeViewCtrl.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 жил өмнө