Areloch 6daf0c8d34 Merge pull request #2338 from Areloch/MoreMenubarFixes vor 6 Jahren
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inspector 4e31deb94d Allows special inspectorFields to override the height they use in the rollouts vor 7 Jahren
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiDebugger.cpp 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiEaseViewCtrl.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiEditCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor vor 7 Jahren
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes vor 9 Jahren
guiFilterCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor vor 7 Jahren
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiGraphCtrl.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor vor 7 Jahren
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiImageList.cpp 527c3790d6 Issue found with PVS-Studio: vor 10 Jahren
guiImageList.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiInspector.cpp 36c3a4d371 (crashfix) clean up shadowvar followup. vor 7 Jahren
guiInspector.h b5277e0f08 Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector. vor 8 Jahren
guiInspectorTypes.cpp 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor vor 7 Jahren
guiInspectorTypes.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiMenuBar.cpp 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item vor 6 Jahren
guiMenuBar.h 3a93a30ced Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item vor 6 Jahren
guiParticleGraphCtrl.cpp 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
guiPopupMenuCtrl.cpp 8ec82013ca corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. vor 7 Jahren
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. vor 8 Jahren
guiRectHandles.cpp 2002d74b78 Issue found with PVS-Studio: vor 10 Jahren
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiSeparatorCtrl.cpp 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren
guiShapeEdPreview.cpp 1c62080f7f cleaned up member::radius vor 7 Jahren
guiShapeEdPreview.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
popupMenu.cpp 7d62d6249f Makes the popups correctly operate anywhere in the space of the canvas vor 6 Jahren
popupMenu.h 54f1d8c18e Merge pull request #2250 from Areloch/popupMenuFixesPR vor 7 Jahren