Areloch 3a73344abb Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off. 9 years ago
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culling 2753f562e8 shadow caching 10 years ago
mixin b2b950c84a Add missing include guards to some headers 11 years ago
zones 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
fogStructs.h 55c91d29aa Default value for WaterFogData plane distance 12 years ago
pathManager.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 11 years ago
pathManager.h 7dbfe6994d Engine directory for ticket #1 13 years ago
reflectionManager.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 years ago
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 years ago
reflectionMatHook.h 7dbfe6994d Engine directory for ticket #1 13 years ago
reflector.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 years ago
reflector.h adc7c72caa clean PlaneReflector member variables declaration. 11 years ago
sceneCameraState.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
sceneCameraState.h 7dbfe6994d Engine directory for ticket #1 13 years ago
sceneContainer.cpp bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 years ago
sceneContainer.h d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 years ago
sceneManager.cpp efc47ed757 Basic fix for stereo rendering without a display device 10 years ago
sceneManager.h a928d142f7 Made some tweaks so I'm happy with it. 11 years ago
sceneObject.cpp bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 years ago
sceneObject.h bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. 9 years ago
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 years ago
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 10 years ago
sceneRenderState.cpp ec8882c3c8 Ensuring all names are the correct casing for Linux 9 years ago
sceneRenderState.h 91e542b8ec SceneCullingState with culling and camera frustum 12 years ago
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
sceneSpace.h 7dbfe6994d Engine directory for ticket #1 13 years ago
sceneTracker.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 years ago
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 years ago
sgUtil.h 7dbfe6994d Engine directory for ticket #1 13 years ago
simPath.cpp 41e5caf22b Direct3D11 Engine/source changes 9 years ago
simPath.h 41e5caf22b Direct3D11 Engine/source changes 9 years ago