Robert MacGregor dfc03da9d9 * Feature: Begin working the new engine module system. 3 years ago
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T3D 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 years ago
Verve ed36cf2c5c Changes for BaseUI Update 3 years ago
afx 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 years ago
app c16b88d709 Fix temporary buffer for scripting conversions. 4 years ago
assets d883575d0f fix compilation flaws 3 years ago
cinterface 35b33f1864 various fixes and memory corruption bug. 4 years ago
collision 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 years ago
console 9901fa76b4 * Feature: Initial testing with module (file) searches. 3 years ago
core b36776d567 Tweaks handling of "invisible" files, files which start with a ., effectively making them have no filename and only an extension. 3 years ago
environment 382ee60d86 Sky Sorting 3 years ago
forest bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 years ago
gfx 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 years ago
gui 5c8d8fab00 Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions 3 years ago
i18n 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 years ago
lighting a05c83493e adress gl spotlights disapearing for deferred 4 years ago
main 9901fa76b4 * Feature: Initial testing with module (file) searches. 3 years ago
materials c14c9b78c0 drop the prior requirement for a createcomposite to have a minimum of roughness and metalness. also kick it off if it's got just an ao map. 3 years ago
math b795776b23 requested feature: large number display 3 years ago
module 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 years ago
navigation 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 years ago
persistence 39952a490f * Cleanup: Resolve several compiler warnings associated with TORQUE_DEBUG. 3 years ago
platform 2311d7d683 * BugFix: Correct an ASAN reported memory error caused by incorrect usage of __sync_fetch_and_add. 4 years ago
platformMac 6583134ef2 * Adjustment: Initial work on moving x86Unix platform code into a more common POSIX platform. 4 years ago
platformPOSIX 4ae7d7ce3f from higuy: "PATH_MAX is defined there on macos" 3 years ago
platformSDL 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 years ago
platformWin32 bd9b3fd55b * [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled. 4 years ago
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 years ago
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 years ago
postFx 6474413aaf fix reported ASAN crash 4 years ago
renderInstance d044ae0702 Removed unneeded default irradiance and prefilter cubemaps, and their convars 3 years ago
scene 38e7bb9232 * BugFix: Correct the possibility of the Sim module being deinitialized after the Scene module despite the Sim module being dependentant on the Scene module. 4 years ago
sfx 15ef8b4fbe Cleaned up implementation of #712 4 years ago
shaderGen cbf758e089 Removes the BGRA inversion when displaying vertex colors on materials 3 years ago
sim cc45f9e9a4 * BugFix: Fix a Windows ASAN reported allocation mismatch error. 4 years ago
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 years ago
terrain 81aa43a4bd Fixed formatting to match the standard for TerrainMaterialAsset inspector fields 3 years ago
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 years ago
ts a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 4 years ago
util 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 years ago
windowManager 74cc60508b * BugFix: More cleanup of MSVC compiler warnings. 4 years ago
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 years ago
CMakeLists.txt dfc03da9d9 * Feature: Begin working the new engine module system. 3 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago