Daniel Buckmaster ae284a89ec Merge branch 'development' into defineconsolemethod il y a 11 ans
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D3D9 3067c3f0b2 Merge pull request #924 from BeamNG/remove_disableshader il y a 11 ans
Null 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
bitmap 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency il y a 11 ans
gl d49018df63 Fix GLCircularVolatileBuffer incorrect binding. il y a 11 ans
sim 1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders il y a 11 ans
util 3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset il y a 11 ans
video acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 11 ans
gFont.cpp a42c92391a Merge pull request #601 from BeamNG/rename_GFXTextureProfile_None il y a 11 ans
gFont.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
genericConstBuffer.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
genericConstBuffer.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxAPI.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxAPI.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxAdapter.h 0d77cdc270 GFX now handles non-default adapters il y a 12 ans
gfxCardProfile.cpp 3ab048c5b0 Fixes after feedback from Luis. il y a 11 ans
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxCubemap.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxCubemap.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxDevice.cpp dd08fd2e7d Add OpenGL support. il y a 11 ans
gfxDevice.h 60f4d4f282 Merge pull request #926 from BeamNG/primbuild_for_non_ffp il y a 11 ans
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxDrawUtil.cpp cc16277ce6 Add GFXDevice::setupGenericShader for fix render on non FFP. il y a 11 ans
gfxDrawUtil.h 9a05899d8e Allow drawing 2D squares with 0 rotation angle. il y a 11 ans
gfxEnums.h b81ebaa386 Set correct terrain layer texture format. il y a 11 ans
gfxFence.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxFence.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxFontRenderBatcher.cpp 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. il y a 11 ans
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxFormatUtils.cpp d63b820e35 More fixes il y a 12 ans
gfxFormatUtils.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxInit.cpp 0d77cdc270 GFX now handles non-default adapters il y a 12 ans
gfxInit.h 0d77cdc270 GFX now handles non-default adapters il y a 12 ans
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxOcclusionQuery.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxPrimitiveBuffer.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxPrimitiveBuffer.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxResource.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxShader.cpp 086c6b5416 Add GFXShader::init with support for ordered vector of sampler names for shader. il y a 11 ans
gfxShader.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. il y a 11 ans
gfxStateBlock.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxStateBlock.h dd08fd2e7d Add OpenGL support. il y a 11 ans
gfxStringEnumTranslate.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
gfxStringEnumTranslate.h 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
gfxStructs.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxStructs.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxTarget.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxTextureHandle.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxTextureHandle.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxTextureManager.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency il y a 11 ans
gfxTextureManager.h 2824bcf649 Remove hard coded paths pass 1 il y a 13 ans
gfxTextureObject.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 11 ans
gfxTextureObject.h 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
gfxTextureProfile.cpp 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. il y a 11 ans
gfxTextureProfile.h 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. il y a 11 ans
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxVertexBuffer.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxVertexColor.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxVertexColor.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxVertexFormat.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxVertexFormat.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
gfxVertexTypes.cpp 2c5f643dbe Added PCNTT vertex type. il y a 11 ans
gfxVertexTypes.h 2c5f643dbe Added PCNTT vertex type. il y a 11 ans
primBuilder.cpp a7434635cb Fix TAB vs Spaces on Engine/source/gfx/primBuilder.cpp il y a 11 ans
primBuilder.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
screenshot.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. il y a 11 ans