Areloch 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 years ago
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animation 2464b620ba Fixes several minor initialization issues that were causing problems with deletion/management of components and entities. 9 years ago
camera 2464b620ba Fixes several minor initialization issues that were causing problems with deletion/management of components and entities. 9 years ago
collision 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 9 years ago
game 510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 9 years ago
physics 2464b620ba Fixes several minor initialization issues that were causing problems with deletion/management of components and entities. 9 years ago
render 0ec9438429 The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 9 years ago
component.cpp 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 years ago
component.h 93e767f0c5 Additional casing fixes. 9 years ago
coreInterfaces.h fa78a2f354 Adds Component, the various main component classes and their interfaces. 9 years ago