AzaezelX 4a88d7a4e4 adress #221 crash surpress macromap 5 lat temu
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glsl 4a88d7a4e4 adress #221 crash surpress macromap 5 lat temu
hlsl 4a88d7a4e4 adress #221 crash surpress macromap 5 lat temu
terrCell.cpp c2e74f375a uninitialized variables-terrain 5 lat temu
terrCell.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 lat temu
terrCellMaterial.cpp 4a88d7a4e4 adress #221 crash surpress macromap 5 lat temu
terrCellMaterial.h c2e74f375a uninitialized variables-terrain 5 lat temu
terrCollision.cpp c2e74f375a uninitialized variables-terrain 5 lat temu
terrCollision.h 7dbfe6994d Engine directory for ticket #1 13 lat temu
terrData.cpp c2e74f375a uninitialized variables-terrain 5 lat temu
terrData.h 22249bf4d4 WIP of updating terrain editor to work with assets 6 lat temu
terrExport.cpp 76908eae3c Eliminate DefineConsoleMethod 7 lat temu
terrFeatureTypes.cpp b19a4b22c8 Implementation of reflection and skylight probes. 7 lat temu
terrFeatureTypes.h b19a4b22c8 Implementation of reflection and skylight probes. 7 lat temu
terrFile.cpp c2e74f375a uninitialized variables-terrain 5 lat temu
terrFile.h 8eb0e98f86 Add a new Terrain brush action: Smooth Slope. 12 lat temu
terrImport.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. 6 lat temu
terrLighting.cpp 7dbfe6994d Engine directory for ticket #1 13 lat temu
terrMaterial.cpp 796a95b8a5 Adds isSRGB and invertSmoothness checkboxes to terrain material editor 6 lat temu
terrMaterial.h 29a8d5d36c backend support for isSRGB and invSmooth flags, general cleanup HLSL side. left GLSL alone for sxs comparrison while we work out the kinks 6 lat temu
terrRender.cpp b8f722e2f9 Phase 2: #ifdef for Zodiacs and particles 8 lat temu
terrRender.h 00e3eb6ba8 terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 lat temu