Areloch 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) il y a 7 ans
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dedicated aa35157eef PlatformSDL implementation. il y a 11 ans
mac 51df59092d Assorted bug fixes il y a 8 ans
sdl 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) il y a 7 ans
test fbd97b0cf8 Ported non-interactive window manager test. il y a 11 ans
win32 1098891565 Updates PlatformCursorController to use full set of SDL cursors. il y a 7 ans
platformCursorController.cpp 3336bffad2 Changes for Linux. il y a 11 ans
platformCursorController.h 1098891565 Updates PlatformCursorController to use full set of SDL cursors. il y a 7 ans
platformInterface.cpp 475f218bcd Modified files for SDL2. il y a 11 ans
platformWindow.cpp a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. il y a 10 ans
platformWindow.h a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. il y a 10 ans
platformWindowMgr.h 0878f005c0 Fixed the pure virtual function to be an empty one, which should resolve the linux build failure. il y a 11 ans
windowInputGenerator.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. il y a 8 ans
windowInputGenerator.h 3ecbb4b7e5 fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.) il y a 9 ans