Areloch fd8840ff53 Updated the PostFX ability to setShaderConsts and cubetextures for probes 7 éve
..
T3D 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 éve
afx 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 éve
app cbc09534e4 Merge pull request #2248 from lukaspj/new-cinterface 7 éve
assets 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 éve
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 éve
collision 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 éve
console 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
core 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
environment 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
forest 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 éve
gfx 26a89882c7 tracks wether or not a cubemap has been fully intitialised (as well as defautls for other shared entries). skips out including an uninitialized cuebmap in probe array (inthoery. in practice, need to root arround a bit more) 7 éve
gui 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 éve
lighting 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 éve
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 8 éve
materials 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 éve
math 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
module 870ee9fb5b Integrate new CInterface into the engine-console 7 éve
navigation 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 éve
persistence cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 éve
platform 644f4071ed Merge pull request #2246 from lukaspj/update-cinterface 7 éve
platformMac ae1f5a3c89 Update the CInterface 7 éve
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 8 éve
platformSDL 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 éve
platformWin32 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
platformX86UNIX 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 éve
postFx fd8840ff53 Updated the PostFX ability to setShaderConsts and cubetextures for probes 7 éve
renderInstance fd8840ff53 Updated the PostFX ability to setShaderConsts and cubetextures for probes 7 éve
scene 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
sfx 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 éve
shaderGen f110158654 Probe Array WIP 7 éve
sim 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 éve
sqlite 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 éve
terrain 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 éve
ts 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 éve
util 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 éve
windowManager 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 7 éve
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 éve
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 éve