Azaezel fbfd3ed8ed clang: constructor initialization order 9 年之前
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blobShadow.cpp 41e5caf22b Direct3D11 Engine/source changes 9 年之前
blobShadow.h 7dbfe6994d Engine directory for ticket #1 13 年之前
lightMapParams.cpp fbfd3ed8ed clang: constructor initialization order 9 年之前
lightMapParams.h d2700f881c Source changes needed for Linux build. 13 年之前
projectedShadow.cpp a3fab3d4c4 Projected Shadow fix 10 年之前
projectedShadow.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年之前
sceneLighting.cpp 2002d74b78 Issue found with PVS-Studio: 10 年之前
sceneLighting.h 7dbfe6994d Engine directory for ticket #1 13 年之前
sceneLightingGlobals.h 7dbfe6994d Engine directory for ticket #1 13 年之前
scenePersist.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
scenePersist.h 7dbfe6994d Engine directory for ticket #1 13 年之前
shadowBase.h 7dbfe6994d Engine directory for ticket #1 13 年之前
shadowVolumeBSP.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shadowVolumeBSP.h 7dbfe6994d Engine directory for ticket #1 13 年之前