guiConsoleTextCtrl.h 2.4 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUICONSOLETEXTCTRL_H_
  23. #define _GUICONSOLETEXTCTRL_H_
  24. #ifndef _GFONT_H_
  25. #include "gfx/gFont.h"
  26. #endif
  27. #ifndef _GUITYPES_H_
  28. #include "gui/core/guiTypes.h"
  29. #endif
  30. #ifndef _GUICONTROL_H_
  31. #include "gui/core/guiControl.h"
  32. #endif
  33. class GuiConsoleTextCtrl : public GuiControl
  34. {
  35. private:
  36. typedef GuiControl Parent;
  37. public:
  38. enum Constants { MAX_STRING_LENGTH = 255 };
  39. protected:
  40. String mConsoleExpression;
  41. String mResult;
  42. Resource<GFont> mFont;
  43. Vector<U32> mStartLineOffset;
  44. Vector<U32> mLineLen;
  45. public:
  46. //creation methods
  47. DECLARE_CONOBJECT(GuiConsoleTextCtrl);
  48. DECLARE_CATEGORY( "Gui Editor" );
  49. GuiConsoleTextCtrl();
  50. virtual ~GuiConsoleTextCtrl();
  51. static void initPersistFields();
  52. //Parental methods
  53. bool onWake();
  54. void onSleep();
  55. //text methods
  56. virtual void setText( const char *txt = NULL );
  57. const char* getText() { return mConsoleExpression.c_str(); }
  58. //rendering methods
  59. void calcResize();
  60. void onPreRender(); // do special pre render processing
  61. void onRender( Point2I offset, const RectI &updateRect );
  62. //Console methods
  63. const char* getScriptValue();
  64. void setScriptValue( const char *value );
  65. };
  66. #endif //_GUI_TEXT_CONTROL_H_