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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _GUICONSOLETEXTCTRL_H_
- #define _GUICONSOLETEXTCTRL_H_
- #ifndef _GFONT_H_
- #include "gfx/gFont.h"
- #endif
- #ifndef _GUITYPES_H_
- #include "gui/core/guiTypes.h"
- #endif
- #ifndef _GUICONTROL_H_
- #include "gui/core/guiControl.h"
- #endif
- class GuiConsoleTextCtrl : public GuiControl
- {
- private:
- typedef GuiControl Parent;
- public:
- enum Constants { MAX_STRING_LENGTH = 255 };
- protected:
- String mConsoleExpression;
- String mResult;
- Resource<GFont> mFont;
- Vector<U32> mStartLineOffset;
- Vector<U32> mLineLen;
- public:
- //creation methods
- DECLARE_CONOBJECT(GuiConsoleTextCtrl);
- DECLARE_CATEGORY( "Gui Editor" );
-
- GuiConsoleTextCtrl();
- virtual ~GuiConsoleTextCtrl();
- static void initPersistFields();
- //Parental methods
- bool onWake();
- void onSleep();
- //text methods
- virtual void setText( const char *txt = NULL );
- const char* getText() { return mConsoleExpression.c_str(); }
- //rendering methods
- void calcResize();
- void onPreRender(); // do special pre render processing
- void onRender( Point2I offset, const RectI &updateRect );
- //Console methods
- const char* getScriptValue();
- void setScriptValue( const char *value );
- };
- #endif //_GUI_TEXT_CONTROL_H_
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