guiEaseViewCtrl.h 2.1 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUIEASEVIEWCTRL_H_
  23. #define _GUIEASEVIEWCTRL_H_
  24. #ifndef _GUICONTROL_H_
  25. #include "gui/core/guiControl.h"
  26. #endif
  27. #ifndef _MEASE_H_
  28. #include "math/mEase.h"
  29. #endif
  30. /// Control to visualize an EaseF.
  31. class GuiEaseViewCtrl : public GuiControl
  32. {
  33. public:
  34. typedef GuiControl Parent;
  35. protected:
  36. EaseF mEase; // ease we are visualizing
  37. LinearColorF mAxisColor; // color to draw axis in
  38. LinearColorF mEaseColor; // color to draw ease in
  39. F32 mEaseWidth; // width of lines
  40. public:
  41. GuiEaseViewCtrl();
  42. bool onWake();
  43. void onSleep();
  44. void onRender( Point2I, const RectI &);
  45. static void initPersistFields();
  46. DECLARE_CONOBJECT( GuiEaseViewCtrl );
  47. DECLARE_CATEGORY( "Gui Editor" );
  48. DECLARE_DESCRIPTION( "Control that display an EaseF curve." );
  49. };
  50. #endif // !_GUIEASEVIEWCTRL_H_