gfxD3D11CardProfiler.cpp 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172
  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2015 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "gfx/D3D11/gfxD3D11CardProfiler.h"
  23. #include "gfx/D3D11/gfxD3D11Device.h"
  24. #include "gfx/D3D11/gfxD3D11EnumTranslate.h"
  25. #include "platformWin32/videoInfo/wmiVideoInfo.h"
  26. #include "console/console.h"
  27. #include "gfx/primBuilder.h"
  28. GFXD3D11CardProfiler::GFXD3D11CardProfiler() : GFXCardProfiler()
  29. {
  30. }
  31. GFXD3D11CardProfiler::~GFXD3D11CardProfiler()
  32. {
  33. }
  34. void GFXD3D11CardProfiler::init()
  35. {
  36. U32 adapterIndex = D3D11->getAdaterIndex();
  37. WMIVideoInfo wmiVidInfo;
  38. if (wmiVidInfo.profileAdapters())
  39. {
  40. const PlatformVideoInfo::PVIAdapter &adapter = wmiVidInfo.getAdapterInformation(adapterIndex);
  41. mCardDescription = adapter.description;
  42. mChipSet = adapter.chipSet;
  43. mVersionString = adapter.driverVersion;
  44. mVideoMemory = adapter.vram;
  45. }
  46. Parent::init();
  47. }
  48. void GFXD3D11CardProfiler::setupCardCapabilities()
  49. {
  50. setCapability("maxTextureWidth", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION);
  51. setCapability("maxTextureHeight", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION);
  52. setCapability("maxTextureSize", D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION);
  53. }
  54. bool GFXD3D11CardProfiler::_queryCardCap(const String &query, U32 &foundResult)
  55. {
  56. return false;
  57. }
  58. bool GFXD3D11CardProfiler::_queryFormat( const GFXFormat fmt, const GFXTextureProfile *profile, bool &inOutAutogenMips )
  59. {
  60. // D3D11 feature level should guarantee that any format is valid!
  61. return GFXD3D11TextureFormat[fmt] != DXGI_FORMAT_UNKNOWN;
  62. }